branchrust_reboot/main/monument_lighting_upgradecancel

71 Commits over 89 Days - 0.03cph!

4 Years Ago
Bandit town lighting update Added environment volumes to all buildings and the dredge Tweaked some of the lights Scene2Prefab
4 Years Ago
Environment quality changes / Made BuildingDark slightly darker
4 Years Ago
Gas station and warehouse scene2prefab
4 Years Ago
Gas station and warehouse lighting upgrade Added environment volumes to make everything darker Added new light prefabs Replaced old portacabin in the warehouse New materials for gas station interior New plaster_d texture variants (red and blue painted strips)
4 Years Ago
Removed puzzle loot out of snowmobile spawn garage
4 Years Ago
Environment quality update / Made BuildingDark volume slightly darker
4 Years Ago
Supermarket lighting tweaks and fixes scene2prefab
4 Years Ago
Launchsite scene2prefab
4 Years Ago
Small adjustments to light prefabs used in the rocket factory and office buildings Set office environment volumes to BuildingVeryDark Replaced old portacabin prefabs used in the launch site with updated meshes
4 Years Ago
Rocket building windows prefab update
4 Years Ago
Fixed broken floor material on old portacabin meshes
4 Years Ago
Did some glass hacks to make it look less broken Added a custom shadowproxy mesh for rocket factory exterior to get rid of light flickering through subpixel gaps Replaced decal material on the rocket used inside the rocket factory with a cutout material
4 Years Ago
Updated launchsite scene with new lighting prefabs and deleted old ones Deleted a bunch of props hidden underground
4 Years Ago
Rocket factory, offices and warehouse material tweaks to make everything more consistent with new lighting Fixed glowing decals in the rocket factory and warehouses Specular texture variants for glass materials
4 Years Ago
Updated rocket factory light prefabs
4 Years Ago
Added environment volumes to office building, rocket factory and warehouse prefabs Changed their shadowproxies to the world layer to fix cubemap issues
4 Years Ago
New lighting setup for the rocket factory and office buildings Updated office light prefab
4 Years Ago
Added BuildingDark and BuildingVeryDark environment type
4 Years Ago
Supermarket scene update Material tweaks to make everything more consistent Separate material for backfacing glass
4 Years Ago
Supermarket lighting and dimming volumes prefab Flickering light prefab for office ceiling lights
4 Years Ago
Shattered glass texture