branchrust_reboot/main/naval_update/cannon_animation_fixescancel

7 Commits over 0 Days - ∞cph!

2 Months Ago
Setup playable graphs in on enable, fixes broken initial states and no longer crashes.
2 Months Ago
Fix two playable graphs running at the same time for each player, which seems to fix everything else.
2 Months Ago
Fix SetGesture() not working right with the new playables system. After recreating the playables graph animation controller we need to wait a full frame to allow the animator to be properly relinked. We can then apply weights as normal. Sleeping gestures etc were being ignored before: should now be back to normal
2 Months Ago
Force animator warmup to wait a frame for playables to intiialise first. This prevents calls to animator.Update() without a frame buffer in the middle
2 Months Ago
Re trigger animator to fix issues with mounting helis.
2 Months Ago
Destroy graphs on disable and recreate them
2 Months Ago
Setup playable graph for other players after animator warm up to fix crash during animator.update.