branchrust_reboot/main/naval_update/io_boatscancel

62 Commits over 92 Days - 0.03cph!

6 Months Ago
Added ioentity.allowed_on_boats, default to false for now
6 Months Ago
Codegen
6 Months Ago
merge from main
9 Months Ago
IO line are switched to LOD dynamic when their IO ent is parented to something
9 Months Ago
More IO prefabs deployable on Large Vehicle layer
9 Months Ago
All neon signs deployable on the vehicle large layer
9 Months Ago
More IO prefabs deployable on the large vehicle layer
10 Months Ago
More IO prefabs allowed on Vehicle Large layer
10 Months Ago
Remade solar panel collider using primitives
10 Months Ago
Set most IO prefabs as deployable on vehicle large layer
10 Months Ago
Tweaked the medium battery mesh collider so it can be convex
10 Months Ago
Started working on supporting IO on boats, wires and IO handles are now parented to their IO entity Wire reconnection messages are sending local pos