branchrust_reboot/main/patrol_heli_revision_2cancel

13 Commits over 0 Days - ∞cph!

Yesterday
Removed logs Ensure heli can crash at airfield? Extend flee monument search range
Yesterday
Patrol helicopter flee map marker matches rotation Patrol helicopter flee map marker shows an estimated to flee location
Yesterday
Fix incorrect height calulation on new flee point Remove logs
Yesterday
Create map marker at the position the helicopter will flee to Create a dotted line from current position to the flee position Use a syncvar to handle the map routing
Yesterday
main -> patrol_heli_revision_2
Yesterday
Ensure the same references are generated throughout
Yesterday
Fix syncvar generator not working properly with Vector3 and Quaternion
Yesterday
WIP
2 Days Ago
Token changes
2 Days Ago
Create flee map markers
2 Days Ago
Compile fix
2 Days Ago
Don't flee if the target is close to a monument (within 50 meters of the centre)
2 Days Ago
Always try and flee in the direction of a monument Cap flees to around 1~ grid maximum