branchrust_reboot/main/pets/navswitchcancel

52 Commits over 61 Days - 0.04cph!

10 Months Ago
merge from pets main
10 Months Ago
Added harness item mod. Harness is now required to tame.
10 Months Ago
placeholder harness item, manifest.
10 Months Ago
Added inital pet inventory/container
10 Months Ago
merge from pets main
10 Months Ago
merge from brainrefactor merge
10 Months Ago
Added a tool to add and setup MonumentNavMesh script and settings in a monument scene, then save the scene and run SceneToPrefab on it.
10 Months Ago
merge from main
10 Months Ago
merge from main
10 Months Ago
bit of refactoring
10 Months Ago
Reset any Navigator update delay when brain changes state
10 Months Ago
Can now set an update delay for the next BaseNavigator update. Added some delays to PetNavigator for situations where faster updates aren't needed.
10 Months Ago
codegen after merge. made pet UI a prefab to make future merges easier.
10 Months Ago
merge from main and fixes
10 Months Ago
Cast navigation transition positions to navmesh where appropriate. Handle teleport and nav from base/construction to navmesh.
10 Months Ago
more merge fixes and codegen
10 Months Ago
merge from main and merge fixes
11 Months Ago
source/target nav type checks, added debug spam
11 Months Ago
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11 Months Ago
Removed some unused code, prep for detecting target location type
11 Months Ago
some more cleanup
11 Months Ago
wip refactor
11 Months Ago
Added new pet specific idle state. Back away in idle state too.
11 Months Ago
Refactor the back away code so that it can be used in multiple states
11 Months Ago
Only allow teleport or back off if target is owner.
11 Months Ago
Added max control distance, load default AI state when out of it.
11 Months Ago
Set pet command max distances
11 Months Ago
merge from main
11 Months Ago
basic backup/move out way functionality
11 Months Ago
Fix pet bar size after merge from main
11 Months Ago
teleport tweaks
11 Months Ago
merge from main
11 Months Ago
Rotation improvement
11 Months Ago
teleport + pathing improvements.
11 Months Ago
merge from main
11 Months Ago
anim setup wip
11 Months Ago
merge from main
11 Months Ago
switched other states to use path nav.
11 Months Ago
cached path following fixes and tweaks
11 Months Ago
wip NavMeshPath nav mode setup, rotation fixes, update path less frequently at longer distances.
11 Months Ago
merge fix
11 Months Ago
merge from main
11 Months Ago
some refactor, codegen
11 Months Ago
teleport fixes
11 Months Ago
always test both navmesh layers and prefer the one with the shortest path
11 Months Ago
direction fix
11 Months Ago
improvements/fixes for manual path following & switching
11 Months Ago
merge from main
11 Months Ago
manual path following test
11 Months Ago
more