branchrust_reboot/main/pets2cancel
84 Commits over 92 Days - 0.04cph!
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Added PetDog-Retriever.ragdoll prefab, configured ragdoll in petdog.skeleton
added untamed/tamed references to mastiff/gsd prefabs
Added Mastiff/GSD prefabs for new rig
Disable now unneeded "tame" menu-wheel option
committing anims.meta file
Populate skinned mesh renderers, tamed/untamed mesh lists.
Switch to using correct tamed/untamed meshses with ownership status.
Retarget all harness LODs
added owned sub-objects to petdog-retriever.prefab
initial prefab setup with new rig/anims
Fix visual harness glitch caused by accidentally reloading it constantly
Auto tame when placing a harness in inventory
Reworked harness equipping.
Harnesses visually add/remove with item.
Added current harness to protobuf.
Serialization.
Retriever, Retriever Owned and Harness update
merge from TransparencyUVChannels
1st pass dog anims and animator
Harness item def update.
Use harness items not prefabs.
Reworked dog breed handling/setup.
Harness equipping and retargeting tests.
Initial work for supporting dog breeds and runtime mesh switching.
Protobuf update.