branchrust_reboot/main/platform_typescancel
22 Commits over 0 Days - ∞cph!
Disable aantihack for spectators
Set main camera resolution a different way because the one I did before doesn't work
Increase graphics quality
Lower main camera resolution instead of disabling it completely
More EAC disabling for spectators
Ignore EAC auth for spectator client (they need a password only the server owner would know)
Some more stuff for building
Disable AnimatorLOD in spectator builds
Disable occlusion culling when the render controller initializes
Hide spectator from snapshots
Disable foliage and decor refresh because they don't get rendered
Move the sky so it doesn't render weird
Update LODs when rendering CCTV, validate images properly too
Add support for multiple job assignments per client
Stripping down the CCTV render code
Close the game when the spectator client disconnects, if it auto connected to a server
Spawn spectator players in the sky (with noclip+god mode)
Build config for spectator client
Fix issues with connecting using the spectator build
Fix LocalPlayer not being set
Spectator clients can connect now, kind of
WIP spectator networking stuff
WIP spectator "platform" and authentication
Refactoring platform code to use a new UserId type instead of direct ulong