branchrust_reboot/main/playerboat_deployable_snappingcancel

3 Commits over 0 Days - ∞cph!

1 Hour Ago
Project y directions rather than assuming y = 0
1 Hour Ago
Turn other instances of Vector3.up into ent up
2 Hours Ago
Very basics to setup deployable snapping on player boats. Still hard to do anything in large waves