branchrust_reboot/main/presets_editor/qualitycancel
49 Commits over 61 Days - 0.03cph!
Fix shadow cascades tooltip
Enable grass displacement by default in all preset levels
Bunch of preset/defaults tweaks for more consistency with previous settings.
Re-add shadows quality slider (removed by mistake previously).
Include shadow quality slider in presets and defaults.
Shadow cascades preset tweak
Export medium as default settings, bumping it up a level.
merge from preserve_settings
Rebuild options UI after merge
Fixed preset order of values for water.reflections and graphics.shaderlod
▆▍▊▉▍▆ ▋▉▍ ▍▌▌▍▊▍ ▍▄ █▆▇▅▌█▌ ▌▄▇█▆▇▊ ▍▋▄▅▍█▅█.
Percentage based shadow distance. Still enforcing previous shadow distances based on cascades for workarounds.
Merge from main and restore graphics options UI after conflict
Merge from additional_options
Set some initial placeholder preset values for all four presets (mostly just to stop it crashing)
Added all new options to preset list
Added missing LOD and mesh convars
More rendering settings, condensing others.
Terrain & terrain overrides
ForceOption error handling refactor
Added GraphicsSettings convar factory.
Added commented out list of all Unity graphics quality setting variables ready to start adding as convars.