userAdam Wcancel
branchrust_reboot/main/presets_editor/qualitycancel

31 Commits over 30 Days - 0.04cph!

6 Days Ago
Merge from main
16 Days Ago
Merge from main
20 Days Ago
Percentage based shadow distance. Still enforcing previous shadow distances based on cascades for workarounds.
20 Days Ago
Code gen
20 Days Ago
Merge from main
24 Days Ago
Merge from main and restore graphics options UI after conflict
32 Days Ago
Merge from main
33 Days Ago
Merge from main
34 Days Ago
Merge from additional_options
34 Days Ago
Codegen after merge
34 Days Ago
Merge from main
44 Days Ago
Set some initial placeholder preset values for all four presets (mostly just to stop it crashing)
44 Days Ago
Added all new options to preset list
44 Days Ago
Preset hookup test
44 Days Ago
Nicer layout
45 Days Ago
Other.
45 Days Ago
Shadow options UI
45 Days Ago
Shadows UI wip
45 Days Ago
Added missing LOD and mesh convars
45 Days Ago
More rendering settings, condensing others.
45 Days Ago
Textures UI
45 Days Ago
Rendering UI
46 Days Ago
Starting UI options
46 Days Ago
Async upload
46 Days Ago
Shadows
46 Days Ago
Terrain & terrain overrides
46 Days Ago
Particles
46 Days Ago
Textures
46 Days Ago
ForceOption error handling refactor
46 Days Ago
Rendering
46 Days Ago
Added GraphicsSettings convar factory. Added commented out list of all Unity graphics quality setting variables ready to start adding as convars.