branchrust_reboot/main/presets_editor/quality/fix_texture_streamingcancel

3 Commits over 0 Days - ∞cph!

11 Months Ago
Don't actually disable QualitySettings.streamingMipmapsActive if we ever had an Update() cycle with it enabled. Instead, enable Texture.streamingTextureForceLoadAll for the same effect without crippling Unity's TextureStreamingManager
11 Months Ago
Map texture streaming ConVar to the inverse of Texture.streamingTextureForceLoadAll
11 Months Ago
Experiment: Set streaming mipmaps memory budget as a percentage of available VRAM, rather than calculate it based on texture load.