branchrust_reboot/main/presets_editor/quality/fix_texture_streamingcancel

3 Commits over 0 Days - ∞cph!

2 Months Ago
Don't actually disable QualitySettings.streamingMipmapsActive if we ever had an Update() cycle with it enabled. Instead, enable Texture.streamingTextureForceLoadAll for the same effect without crippling Unity's TextureStreamingManager
2 Months Ago
Map texture streaming ConVar to the inverse of Texture.streamingTextureForceLoadAll
2 Months Ago
Experiment: Set streaming mipmaps memory budget as a percentage of available VRAM, rather than calculate it based on texture load.