userFelixcancel
branchrust_reboot/main/presets_editor/quality/fix_texture_streamingcancel

3 Commits over 0 Days - ∞cph!

10 Months Ago
Don't actually disable QualitySettings.streamingMipmapsActive if we ever had an Update() cycle with it enabled. Instead, enable Texture.streamingTextureForceLoadAll for the same effect without crippling Unity's TextureStreamingManager
10 Months Ago
Map texture streaming ConVar to the inverse of Texture.streamingTextureForceLoadAll
10 Months Ago
Experiment: Set streaming mipmaps memory budget as a percentage of available VRAM, rather than calculate it based on texture load.