branchrust_reboot/main/presets_editor/quality/integrationcancel

28 Commits over 0 Days - ∞cph!

2 Days Ago
Merge from main
3 Days Ago
TerrainTexturing now monitors individual terrain related settings for change, instead of the Unity QualitySettings level
3 Days Ago
Change default filename. Fix export button appearing when it shouldn't.
3 Days Ago
Merge from main
5 Days Ago
5 Days Ago
Merge from quality
9 Days Ago
Add filename to inspector. Only show save preset button if there's a filename specified. Potential NRE fixes.
9 Days Ago
Merge from defaults
11 Days Ago
Converted Screen sub options UI to a prefab. More UI setup. Standardised caps and formating across all graphics options.
11 Days Ago
Bunch more options UI layout
11 Days Ago
More organising and combining. Deleted now unused menu items and removed their refs in presets.
11 Days Ago
Started organising options layouts
12 Days Ago
Merge from main
15 Days Ago
Disable some now-duplicate options in graphics options screen
15 Days Ago
Merge from presets_editor/quality/
16 Days Ago
LOD settings
16 Days Ago
Added asyncUpload settings to mandatory defaults
16 Days Ago
Set shadow cascade splits in mandatory defaults
16 Days Ago
Particle raycasy budget preset values
16 Days Ago
Added streaming texture presets
16 Days Ago
Commented out any quality settings we probably don't want the client to be able to control. Added a SetMandatoryDefaults() function to set any stuff we definitely want set as default, across any quality levels.
16 Days Ago
More conversion wip
17 Days Ago
Remove graphics.quality
17 Days Ago
Added some placeholder quality level functions to TerrainTexturing so I can remove global quality level going forwards. Return no quality change for now. Need to figure out which quality settings will need to be monitored for change here still.
17 Days Ago
...and EnforceShadowDistanceBounds
17 Days Ago
Remove old shadow distance
17 Days Ago
Bunch of texture streaming related setup/rework. Rewored AdjustTextureStreamingBudget() to take budget directly from convar. Added streaming budgets to presets. Fixed bug with preset editor and non-UI linked convars.
18 Days Ago
Fixing branch name typo because I can't live with it.