branchrust_reboot/main/primitive_gmcancel

12 Commits over 0 Days - ∞cph!

3 Days Ago
Add refresh button to the top of the era editor to refresh all items - used if you change prefabs without using GUI
3 Days Ago
Don't show redirect items in era editor window When checking if a redirect's era, use the redirects era
3 Days Ago
Set 600/1000 items to a sensible default era
3 Days Ago
Fix assets not being marked as dirty and not saving after being assigned an era (ask me how I know)
3 Days Ago
Finished era editor window - tons of fixes to make it actually work - show orange as background when item is unassigned to an era
3 Days Ago
Add missing files
3 Days Ago
Add era convar Restrict items showing up in crafting menu depending on era Work on era editor window to change item era easily (WIP because implemented on laptop) Add tags to a bunch of items & assign era to a bunch of obvious items
5 Days Ago
Tags applied to items prefabs
5 Days Ago
Switch default era from None -> Unknown and add new "Any" era so we know what items are explicitly allowed in any era vs unassigned Add tags for era to item assets
5 Days Ago
Every item reserialized after adding era field & updating asset tags
5 Days Ago
Improve item asset tags - `workbench0` - `workbench3` depending on crafting requirement - `craftable` for items that are craftable - {Category}Item for item category (WeaponItem, FunItem, etc) - `ItemDLC` for items that are dlc - `ItemRedirect` for items that are redirects of other items
5 Days Ago
Add era field for items (none, primitive, medieval, frontier & modern) - items default to "no era" - items in none will show up in all eras - items in lower eras will show up in higher eras - no eras assigned to items yet