branchrust_reboot/main/qol_item_info_panelcancel

12 Commits over 0 Days - ∞cph!

51 Days Ago
Hide the red background behind the gather % bar, only show the white bar graph
51 Days Ago
Tweak aimcone simulation to show accurate aimcone stat
51 Days Ago
Reword aim cone -> spread to match ammo description Reorder stats for guns
52 Days Ago
Show "0%" gather instead of hiding the UI to make it easier to compare gather of different tools Hide gather if the tool / weapon can't gather anything at all
52 Days Ago
Add units to ammo info panel Move spread below other ammo stats so it's easier to compare ammo types Add m/s as a unit
52 Days Ago
Change aimcone slider scale from 0-4, reverse slider direction Save info panels as disabled
52 Days Ago
Fix slider range being 0-1 instead of 0-100
52 Days Ago
Fix weapon gather effiency not multiplying by 100 Fix weapon attack speed being 1 decimal point instead of 2
52 Days Ago
Refactor previous code changes to be configurable in the prefab - can now switch between meters, seconds, degrees or percent in ui prefab - can configure decimal point override Split display of weapon mod "Accuracy" info into Aimcone, Hip Aimcone & Sway
52 Days Ago
Show melee range as "-0.25m" or "+1.1m" instead of "1.5m" - probably going to change it to percentage instead Remove bar from attack range Fix melee attack speed bar going right to left
52 Days Ago
Missed unsaved .cs file
52 Days Ago
Change Fire Rate & Attack Rate from "450" -> 0.13s - renamed attack rate -> attack speed for melee weapons Change Gather from "30" -> 80% - don't show gather speed, only show gather efficiency % Change Accuracy from "4" -> "0.2° - 1.8°" - shows min & max aimcone value based on recoil - old value only took into account the bullet's accuracy, not the weapon's accuracy Add meters on the end of range (450 -> 450m)