branchrust_reboot/main/render_scalecancel
                         
                     
             
         
     
    
        
136 Commits over 91 Days - 0.06cph!
    
    
    
        
            
            
            
                
                Added missing component on camera prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Catching if DLSS is not available
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merge from climate_grading
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Setting useJitteredProjectionMatrixForTransparentRendering to true.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Lowered chromatic aberration effect
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Potential fixes for screenshot issues
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed assertion with texture lerping in post effects
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Fixed bug with options menu not updating properly to reflect code set convars.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Clamp render scale between 0.5 and 1.0
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Fixed issue with SSS effect causing blurring.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Less hazyness in clear weather.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed bug with water SSRR
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Adjusted jitter calculations
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed water SSRR when render scaling.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Updated mipbias for terrain textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't allow updating settings too often.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix for UIBackgroundBlur grabpass being offset.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed the borked post exposure on biome profiles.
Few other related tweaks.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Bug fixes, deleted temp files.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed some jitter matrix issues.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Various fixes, mipmap settings etc.
 
                
                
                
                
                
             
         
        
            
            
            
                
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