branchrust_reboot/main/save115cancel
                         
                     
             
         
     
    
        
40 Commits over 29 Days - 0.06cph!
    
    
        
        
        
            
            
            
                
                Manual copy of new HapisIsland (because Plastic apparently hates subtract inception)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from prerelease/dungeons_art
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reverted Terrain4 (I assume this was committed accidentally)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Default world size is 3000 to assure that everyone hates me
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                adding a prefab for 15x15 road junction
 
                
                
                
                
                
             
         
        
            
            
            
                
                cherry picking road tinting
 
                
                
                
                
                
             
         
        
            
            
            
                
                Trail path material tinted by biome
Reset rocks biome tinting colours back to normal (rock_blended)
Trainyard backup
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Procmap does not spawn stuff on 'building splat mask' anymore
 
                
                
                
                
                
             
         
        
            
            
            
                
                Water treatment plan level design update wip
Trainyard backup
Wall prefab addition
 
                
                
                
                
                
             
         
        
            
            
            
                
                Water treatment plant backup
 
                
                
                
                
                
             
         
        
            
            
            
                
                Dungeon updates - some splat painting over and polish, prefab conversion
Brighter snow biome rock colour @petur
Pipeline pylons collider update
Fixed powerplant chimneys ladder space being too narrow
Fix for RUST-434, RUST-493, RUST-545
Removed dynamic batching from some dungeons rocks
'Add to heightmap' added to open air sewer prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Terrain carve was to wide in some dungeons
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed floaty arid / beach trees
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed rocks sometimes spawning on warehouse quarry
 
                
                
                
                
                
             
         
        
            
            
            
                
                Road network generation tweaks
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Powerline generation tweaks
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed occasional sawtooth terrain glitch around monuments
 
                
                
                
                
                
             
         
        
            
            
            
                
                Sewer big rooms art
Canyon dungeon update
 
                
                
                
                
                
             
         
        
            
            
            
                
                Various rock improvements
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hardcoded road tinting to dirt splat layer
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Trainyard monument topology fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Rock clutter and cliffside tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed underwater rock spawn rule
Fixed iceberg spawn rule
 
                
                
                
                
                
             
         
        
            
            
            
                
                Rock heightmap adjustment tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                two sided shadow casting for sewers prefabs
scene2prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Rock formation prefab updates
 
                
                
                
                
                
             
         
        
            
            
            
                
                Did the same trick on military tunnels
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Reject rivers on extreme slopes