branchrust_reboot/main/save139cancel

49 Commits over 0 Days - Infinitycph!

10 Years Ago
Enabled caves Tweaked coastline Changed default world size to 3500 Adjusted heightmap resolution for faster loading times on bigger maps
10 Years Ago
Unified EnvironmentVolume, TerrainCollisionTrigger and WaterVisibilityTrigger (should be fully backwards compatible)
10 Years Ago
Implemented culling volumes for interior environments
10 Years Ago
Fixed delay on some objects before they turn visible Fixed duplicates in the culling volume manager
10 Years Ago
Merge from main
10 Years Ago
Added custom inspector for setting up culling volumes
10 Years Ago
Added culling volumes to small caves
10 Years Ago
Scene2Prefab
10 Years Ago
Added culling volumes to medium caves
10 Years Ago
Scene2Prefab
9 Years Ago
Added culling volume to large caves
9 Years Ago
Scene2Prefab
9 Years Ago
Removed animators from some static dungeon meshes
9 Years Ago
Culling volume inspector also checks parent objects when adding connections
9 Years Ago
Caves and tunnels check for underground collisions with other caves and tunnels when placing
9 Years Ago
Tweaked culling volume on medium_cave_easy
9 Years Ago
Scene2Prefab
9 Years Ago
Added editor terrain check generator script that adds checks for environment volumes
9 Years Ago
Added terrain checks to caves (to make sure they're always under the terrain)
9 Years Ago
Scene2Prefab
9 Years Ago
Adjusted building blocked volume around water treatment plant
9 Years Ago
Scene2Prefab
9 Years Ago
9 Years Ago
Merge from main
9 Years Ago
Disabled splat transfer on caves (faster loading times) Removed debug digits from caves (use monuments console command instead)
9 Years Ago
Scene2Prefab
9 Years Ago
Fixed RakNet not loading in editor (OSX)
9 Years Ago
Added anti hack volumes (more control over AH behaviour in static environments)
9 Years Ago
Added environment volume padding
9 Years Ago
Added lift entity script (for cave bucket lifts)
9 Years Ago
Cave lift prefab updates
9 Years Ago
Cave scene updates
9 Years Ago
Scene2Prefab
9 Years Ago
Merge from main
9 Years Ago
Added some terrain checks to the lighthouse scene
9 Years Ago
Scene2Prefab
9 Years Ago
Network++ Save++
9 Years Ago
Added "clear connections" context menu to culling volume
9 Years Ago
Mining tunnel layer fixes
9 Years Ago
Scene2Prefab
9 Years Ago
Fixed some culling volume issues in cave_large_sewers_hard scene Enabled splat transfer in cave_large_sewers_hard scene (somewhat important there)
9 Years Ago
Scene2Prefab
9 Years Ago
More mining tunnel layer fixes
9 Years Ago
Scene2Prefab
9 Years Ago
Merge from main
9 Years Ago
Culling volume fixes for cave_large_medium
9 Years Ago
Scene2Prefab
9 Years Ago
More culling volume fixes for cave_large_medium
9 Years Ago
Scene2Prefab