branchrust_reboot/main/snow_biome_revampcancel
71 Commits over 92 Days - 0.03cph!
New snow terrain tiling and material settings
Updated terrain texture atlas
Deleted old terrain atlases (PNG)
Snow mounds / Fixed pivot points
Spawn snow mounds and snowballs as clutter (might need some more tweaks)
Density / distance tweaks
Additional snow mound LODs
Added additional snow mound LODs to prefabs
Fixed terrain anchors being ignored on clutter
SavasIsland uses new foliage
Ice lake progress / slightly improved snow
Cherry picked rust/std terrain-blend changes in
22762
Added rust/std terrain-blend factor+fallof control to vertex alpha blend type
Ice lake LOD/COL/prefabs
Scene fixes
Foundation floor shadow fix
Overgrowth reduced alpha cutoff
Fixed black shading spots on grass
Changed grass size to be more realistic
Material tweaks
Fixed rust/std terrain-blend shadergui merge shenanigans
Added 3 additional ice lake variants
Ice lake scene tweaks
Water culling volumes
Spawning fixes
Ice lakes / extended decor and clutter maps to prevent bushes spawning too close
Ice lakes / further clutter spawning fixes
Made snow specular more noisy
Cherry picked shader changes from blend4-fixes
Iceberg texture and UV progress
Iceberg UV mapping progress
Finished icesheet meshes and textures
Added ice sheet debris decals