branchrust_reboot/main/sound-misc-aug2022cancel

17 Commits over 0 Days - ∞cph!

5 Months Ago
merge from main
5 Months Ago
server compile fix
5 Months Ago
merge from main
5 Months Ago
fix discontinuity at start of reactive target bullseye sound
5 Months Ago
add default armor break sound
5 Months Ago
modular car lift destroy sound
5 Months Ago
recycler open/close sounds
5 Months Ago
merge from main
5 Months Ago
static monument lift sounds
6 Months Ago
merge from main
6 Months Ago
update reactive target raise/lower sounds and trigger them from anim events
6 Months Ago
nailgun attack is quieter
6 Months Ago
distant gunshots are more muffled and reverberant
6 Months Ago
merge from main
6 Months Ago
nailgun plays correct 3p reload sounds
6 Months Ago
fix underwater state not updating correctly in MixerSnapshotManager
6 Months Ago
fix bradley engine sounds not revving until tread animator is in range