branchrust_reboot/main/standard_shader_improvementscancel

7 Commits over 30 Days - 0.01cph!

20 Days Ago
Merge from main
31 Days Ago
Merge from main
31 Days Ago
Update shader GUI
39 Days Ago
Allow the user to choose which UV set to use for AO map slot specifically in standard shaders
40 Days Ago
Merge from main
41 Days Ago
Add Specular map option to Detail Layer, update shader editor GUI, add the changes to additional standard shaders.
44 Days Ago
Add metallic map to detail layer on standard shaders