branchrust_reboot/main/temperate_cliff_rework/procmap_unique_environmentscancel

22 Commits over 31 Days - 0.03cph!

37 Days Ago
ue_oasis_c build and level prep
38 Days Ago
renamed files and folders oasis_b build and level
38 Days Ago
split unique environment spawn components into categories for finer filtering added ue_oasis_a unity scene
39 Days Ago
lake b and c builds, unity scene setup
39 Days Ago
updates to lake_a build
40 Days Ago
41 Days Ago
eu_canyon_c build, unity scene setup and autospawn prefab
41 Days Ago
snow splat rejection on canyon a and b
41 Days Ago
eu_canyon_b build, unity scene setup and autospawn prefab
41 Days Ago
eu_canyon_a new build, slightly more eroded edges and wider forest footprint
43 Days Ago
43 Days Ago
fixed no cliffs spawning below zero in test level
43 Days Ago
43 Days Ago
fixed some oddities with ore nodes by not using certain topologies (alt/cluster)
44 Days Ago
Cherry picked Remove topology for monuments
44 Days Ago
water triggers inside canyon to remove ocean surface
44 Days Ago
unique environment test level reduced stack
44 Days Ago
autospawn folder for unique environment prefabs
44 Days Ago
unique environment - canyon_a scene setup
44 Days Ago
updated lake normal texture
44 Days Ago
unique environment - lake_a scene setup
44 Days Ago
merge from temperate cliffs rework