branchrust_reboot/main/temperate_cliff_rework/procmap_unique_environmentscancel

22 Commits over 31 Days - 0.03cph!

1 Year Ago
ue_oasis_c build and level prep
1 Year Ago
renamed files and folders oasis_b build and level
2 Years Ago
split unique environment spawn components into categories for finer filtering added ue_oasis_a unity scene
2 Years Ago
lake b and c builds, unity scene setup
2 Years Ago
updates to lake_a build
2 Years Ago
2 Years Ago
eu_canyon_c build, unity scene setup and autospawn prefab
2 Years Ago
snow splat rejection on canyon a and b
2 Years Ago
eu_canyon_b build, unity scene setup and autospawn prefab
2 Years Ago
eu_canyon_a new build, slightly more eroded edges and wider forest footprint
2 Years Ago
2 Years Ago
fixed no cliffs spawning below zero in test level
2 Years Ago
2 Years Ago
fixed some oddities with ore nodes by not using certain topologies (alt/cluster)
2 Years Ago
Cherry picked Remove topology for monuments
2 Years Ago
water triggers inside canyon to remove ocean surface
2 Years Ago
unique environment test level reduced stack
2 Years Ago
autospawn folder for unique environment prefabs
2 Years Ago
unique environment - canyon_a scene setup
2 Years Ago
updated lake normal texture
2 Years Ago
unique environment - lake_a scene setup
2 Years Ago
merge from temperate cliffs rework