branchrust_reboot/main/terrain_lowering_nms_large_cavecancel

8 Commits over 0 Days - Infinitycph!

17 Days Ago
Add a CaveNetworkGroupLayerOverride to cave_large_sewers_hard to fix network layer issues Rebake height map to fix terrain issues S2P
17 Days Ago
merge from main 152363
24 Days Ago
Slightly expand and shift the CaveNetworkGroupLayerOverride at silo to fix a remaining problematic sight line S2P NMS
24 Days Ago
merge from main
27 Days Ago
▇ ▄▆▇ ▋▇▋▇▇▉▇█▍▌▊▍▊▄▇▆▍▅▌▌▌▇▅▅▅▄▅█▄ ▄▊▅▄▍▇█▄▌ ▅▄▌▋▍ ▄▄▌▍▉▄▍▆▅▅ ▇ █▇▅▉▅▆ █▍▇▍ ▅▉▍▊ ▋▌▆▅▄▌▍ ▅█ ▅▅▇▅▉▇▄▋█▍▊ ▉▍▆█▊▌▊▍ ▇▍▌▉▌ ▆▋▅▋▅▅▇▇▇▍▄ █▋▅▌ ▉▇▆ ▋▊▆▅▌▊▋ █▅▆▄▋ █▆ ▉█▌▌▆▆▉ ▇▉▆▅▄ ▅▄▍▋ ▋█▄ ▋▅▍▊▅▍█▄ ▋▄▅▇▊█▋ ▌▇ ▇▄▆▄ ▊▇▄▄▍▋█▋▉██▊▊ ▋▅ ▊▌▋ ▌▋▆ ▌▇█▌▉ ▉█▅ ▉▇▋▅▄▄ ▋▌▊▅▅▄▇▆▉ ▋▋▄ ▋▊▆ █▊▅▉▌▌ ▄▊▅▇▆
35 Days Ago
Re-bake missile silo heightmap to workaround AddToHeightMap issue
38 Days Ago
Adjust monument nav mesh bounds for NMS and military tunnels to fix AI not navigating on the surface
40 Days Ago
Enable terrain lowering on nuclear missile silo and large cave sewers