branchrust_reboot/main/vehicles/damage_materialscancel

6 Commits over 0 Days - ∞cph!

4 Years Ago
Auto assign damage renderer in BaseVehicleModule
4 Years Ago
Compile fix
4 Years Ago
Various cleanup Move Highlight handling to DamageRenderer component
4 Years Ago
Merge from vehicles -> vehicles/damage_materials
4 Years Ago
Hooked up damage renderer on scrap transport helicopter and hot air balloon
4 Years Ago
Abstract the damage material management into a new component: DamageRenderer Added a DamageRenderer slot to vehicles, implemented it on minicopter, rhib, motorboat