branchrust_reboot/main/weapon_refresh_nailguncancel

27 Commits over 61 Days - 0.02cph!

4 Days Ago
removed unused attachment gameobjects from viewmodel prefab
4 Days Ago
final folder clean up - Deleted old materials/model/rig/anim files - Moved materials/model/rig/anim files to the original folder - Deleted 'New' folder
4 Days Ago
- added nailgun mag mesh - added mag drop effect - added events-only clip on a new w_nailgun Animator, no rig needed - set up hide/show mag
6 Days Ago
Reimported Nailgun World Model to have seperated magazine
6 Days Ago
Viewmodel - nails in the mag deplete per shot + follower rises MagazineStateViewmodel - Added optional RoundVisuals, Follower, FollowerRestPosition and FollowerStepPerRound ShowBullet on anim event now shows a full mag during reload
6 Days Ago
removed unneeded scope attachments from entity prefab
6 Days Ago
exported updated nailgun refesh vm anims
6 Days Ago
Added sound events to viewmodel reload
7 Days Ago
set up new worldmodel prefab
7 Days Ago
added and edited ultra wide screen component to nailgun viewmodel prefab. removed old gun mesh
7 Days Ago
animator name change
7 Days Ago
remake model renaming
7 Days Ago
updates to 3p setup following merge from main Removed the SprintController from the entity - with the hold type gone its guard never passes, sprint pose stayed at 1 on the right arm and hid everything the anim subsystem was doing. Added an Aiming bool plus IdleAim/AttackAim on the 3p_nailgun_aim clips that were sitting unused in the FBX, one handed to match the rest of the weapon, and pointed the subsystem's AimingParameter at it.
7 Days Ago
- re-added settings for viewmodel prefab
7 Days Ago
Stripping viewmodel arms from v rig export
8 Days Ago
merge from main
8 Days Ago
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12 Days Ago
Updated Nailgun World Model and Viewmodel to include magazine follower
25 Days Ago
exported/setup nailgun refresh anims and set up entity with latest w model
26 Days Ago
exported nailgun refresh vm anims
27 Days Ago
exported latest nailgun refresh vm anims
31 Days Ago
nailgun refresh latest vm anims exported
33 Days Ago
setting up nailgun refresh prefab/anims
41 Days Ago
Updated Nailgun Remake FBX to fixed overlapped UV's
41 Days Ago
Added Nailgun Remake Viewmodel and Worldmodel FBX
41 Days Ago
Added Nailgun Remake Textures Setup Nailgun Remake Materials and Folders
41 Days Ago
Merge From Main