branchrust_reboot/main/weather2cancel

80 Commits over 61 Days - 0.05cph!

4 Years Ago
Fixed fog hiding clouds in the max rain weather state
4 Years Ago
Plugged new rain and snow particle effect prefabs into the rain and snow system
4 Years Ago
Merge from main
4 Years Ago
File cleanup
4 Years Ago
Merge from main
4 Years Ago
Particle scene
4 Years Ago
Fixed weird splash sub-particle count spikes on rain.
4 Years Ago
Missing mat
4 Years Ago
Clouds cover auroras now + other smaller iterations
4 Years Ago
mf main
4 Years Ago
Final aurora RC prefab
4 Years Ago
Aurora iteration & file cleanup.
4 Years Ago
Missing file.
4 Years Ago
Networkable lightning system prefabs. Cleanup.
4 Years Ago
Refactored horizon lightning spawners to be network/position friendly instead of just client RNG seeded Manual LightEX entity for lightning events because Unity doesn't let you orient particle lights independently, groan
4 Years Ago
merge from main
4 Years Ago
Working lightning storm horizon system & prefab
4 Years Ago
Shuriken system for horizon lightning storms WIP
4 Years Ago
Various perf optimizations. Better emission shape for cam tracking. Small effect iterations. Packed rain & snow into code prefabs.
4 Years Ago
Snow/Rain/Lightning/Aurora groups Cleaned up temp file clutter Some renames for naming consistency
4 Years Ago
Missing files apparently.
4 Years Ago
Cleanup.
4 Years Ago
Weather effect iterations. Smarter rain volume. Early snow. Aurora files.
4 Years Ago
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4 Years Ago
▍█▉▌▄▇▊ ▆▅▋▇▊.
4 Years Ago
Progress/backup
4 Years Ago
Lightning & storm stuff WIP
4 Years Ago
Halo fixed another mat
4 Years Ago
Flesh decal halo fix.
4 Years Ago
Experiments & files. Backup.