133 Commits over 122 Days - 0.05cph!
This all sucks but pushing it to have it as back up
Gizmo.Control.BoundingBox
Constant roam
Get random point closer to agent
Use a bounding box for npc spawn
Remove keycard on use
Destroy fire if lasts too long
NPC now roam
Shoot projectiles instead
clean up
Update .gitignore
Clean up
Skill two uses + cooldown stat
test secondary uses new stats
skill two test item upgrade
pretty temp icon
Content > Assets
Old content path
Get updated stat for weapons
Ammo count stat
Ammo increase item
Apply ammo increase
Tap fire weapon
Remove secondary fire
Recoil effect
Test burst fire secondary
AI stops when they hit a certain distance from the player
AttackingState will try to shoot weapon items if AI has it
Weapon items have an option for originating from its GameObject instead of the Camera
AI: Clean up chase state, prep attack state
AI: remove stimulus system, look for closest player and navigate to them
Don't show keycard in item scrapper
Close button on item scrapper ui
Chest can be free
Door speed
prefabs
Item Terminal
Keycard item
Keycard lock
Door mover
Ping UI
PingString/PingIcon
Ping Glow component
Ping Icons
Scene + player prefab
Ping input
Don't clear chat + style + scrolling
steal chat box + display items picked up
Increase air movement
correct name on item printer
fix glow showing when not looking
update scene
Clean up item interaction
Remove on update, clean up whitespace
Fix some NREs in BaseWeaponitem
Merge pull request #1 from Geeknerd1337/main
Fix Bug where Interaction Text Stayed on Screen and Clean Up `InteractorUse.cs`
Remove +jumps from fire attack
Fall damage wip
Fall damage reduction item
clean up
Don't replace normal items
Spawn equipment chests
Equipment chest prefab
Add equipment to dev menu
clean up
equipment chest
Item helper supports equipment
Update base equipment
Destroy scrapper ui if move away
If no equipment show ui still
Regen Item
Equipment item
equipment ui
Update .gitignore
Item Printer
Cost panel supports text
Remove unused and clean up
Item Printer prefab
Input keys
clean up
Dev menu
Find correct item tier to scrap
Update .gitignore
Item recycler
Scrap item
health as int
clean up
Set up health
Game manager check
Start managing time and other information
Draw time on ui
Small ui tweak
Scale chest price based on some stuff