branchsbox/soundscape3cancel

6 Commits over 0 Days - ∞cph!

1 Year Ago
Soundscape System cleanup
1 Year Ago
Strip out c++ soundscape Cleaning Up Clean up SoundscapeRadiusEntity
1 Year Ago
Move Event attribute to System Add DebugOverlay dropdown https://files.facepunch.com/garry/f2f9a78b-ca10-4947-9f5e-7862c37e5d86.png Add [DebugOverlay]
1 Year Ago
Rename DrawMaterialIcon to DrawIcon Soundscape debug overlay
1 Year Ago
Move FontManager, TextManager to Sandbox.Engine.dll TextManager.Tick Share TextFlag Add DrawText, MeasureText to Draw2d - matches Widget Painter NativeEngine.ICVar -> g_pCVar Fix Sentry SDK obsolete WithScope Add debugoverlay callback
1 Year Ago
Fix startup error if GameResource defined in tools Class editor Inspector cleanups Add SoundHandle.SetSoundFile Here's a bunch of ambient loops Create core.ambient - template for soundscape sounds Fix Resource.Get exception when null Add alternate constructor for SphereAtrribute Stop sound previews from playing when exiting an AssetPicker Trigger asset.reload event on asset changed AssetPicker doesn't use the bind system Soundscape files Fix startup error if GameResource defined in tools Class editor Inspector cleanups Add SoundHandle.SetSoundFile