branchwiseguys/main/Workingcancel

446 Commits over 153 Days - 0.12cph!

6 Years Ago
Added a bank player component and prefabs etc
6 Years Ago
Added basic prison support to Cyka Blyat.
6 Years Ago
Merge the latest from Main
6 Years Ago
Fix "clickt" spelling
6 Years Ago
Bit of a hacky solution, but NPCs will now purchase up to 12 units of weed at a time, depending on their addiction level.
6 Years Ago
Fix ignore file - allow csproj files in Plugins subfolders.
6 Years Ago
Increase team DM required kills to 25
6 Years Ago
UI interaction crosshair now shows orange when interaction is there but not available
6 Years Ago
Update interaction prefabs
6 Years Ago
Interaction text UI now adapts to text length. No more overflowing building purchase text.
6 Years Ago
Fixed HUD interaction UI location. It moved around and could be right off-screen depending on aspect ratio.
6 Years Ago
Fixed a bug with rapid quit and rejoin that affected Team Deathmatch and potentially other modes
6 Years Ago
Fixed aspect ratio issues on end-of-round screen, and added Esc key to bring up quit dialog.
6 Years Ago
Remove old missing prefabs from my test scene
6 Years Ago
Fixed scoreboard UI going vertical if aspect ratio was too low
6 Years Ago
Fixed safes getting stuck "in use" (which was caused by an unauthorised player attempting to use your safe)
6 Years Ago
Increased cop inaccuracy
6 Years Ago
Increased cop "get out gun" distance from 25m to 50m. This was a user suggestion, so no complaining allowed.
6 Years Ago
Fix a few unclamped lots. Won't fix z-fighting when buildings back onto each other, but I think all side-to-side z-fighting should be fixed now.
6 Years Ago
Fixed double placement bug for deployed items (beds etc)
6 Years Ago
Increase minimum shader level to something that actually works
6 Years Ago
Removed some debug stuff
6 Years Ago
Updated fixedratestepped. Fixes 2day error probably. Keep an eye on this, could cause problems.
6 Years Ago
Rejoining when you already have a character is now more robust. It also now works correctly with the editor "fast countdowns" option enabled.
6 Years Ago
Bringing back UI debug as it's useful sometimes. Off by default.
6 Years Ago
Have item deployers only propagate to owner
6 Years Ago
Cleaned up all warnings
6 Years Ago
Cops are now only half as accurate with their gun aim.
6 Years Ago
Updated all our imported Unity packages, including the Post Processing stack. Fingers crossed this might fix the "Resource ID out of range in GetResource" bug. All seems to be working well.
6 Years Ago
Remove debug print
6 Years Ago
Comment edit only
6 Years Ago
Basic system for allowing AI to sense characters making a loud noise. Probably better would be a "loud noises" list similar to the existing "scary places", that gets cop AI to look and move in the direction of a noise, without necessarily detecting the actual perpetrator. But this does the job for now. Also added IItemHolderExtensions and removed some unnecessary stuff from the interface.
6 Years Ago
Cops now have a vision cone, can't magically see behind them.
6 Years Ago
Modified "bonus inventory items" supplied set. Plus a couple of new methods for ItemContainer
6 Years Ago
Merge the latest work
6 Years Ago
Trying fix for quit crash
6 Years Ago
Fixed a couple of the building defs
6 Years Ago
Added some bits to log the server errors.
6 Years Ago
Weed can't be sold in pawn shops any more
6 Years Ago
Payphone UI tweak
6 Years Ago
Close the mission info screen by pressing N again
6 Years Ago
Rewrote some highlighting code, and fixed character highlights staying in place when the character went into a non-visible mode on the client.
6 Years Ago
Remove script from character
6 Years Ago
Removed the old BroadcastMapPosition zombie highlight that was used for the original implementation of Z Game. The code was old and semi-broken and integrated directly into everything instead of being in the Z Game game mode itself.
6 Years Ago
Didn't mean to commit this old UI prefab
6 Years Ago
Adjusted spawn points a little.
6 Years Ago
Added some POI suggestions in the map view. Shows owned buildings.
6 Years Ago
Better icons, mapobject for poi
6 Years Ago
Clicking on the map now adds a POI
6 Years Ago
Fix missing #if server flags on new console commands that were preventing compile