8,451 Commits over 2,131 Days - 0.17cph!
Sync prison times to the client so timer can be shown. Also ended up having both mission and prison times in game time rather than both in real time.
Show timer times always in real time (not game time)
Show prison time remaining in the HUD
Increase weapon prices in stores
Refactored NetworkEntity instantiation. We weren't digging recursively into grandchildren so when a player joined a game, if other players were in vehicles, their held items wouldn't sync due to the vehicle -> player -> helditem heirarchy skipping the grandchild. It was being sent from the server but not read by the client.
Items can now filter their sub items.
Merge vis changes into Bill's branch too
Merge character visibility improvements and fixes
Hit indicators work again
Disabled What's New screen again
Cops no longer drop stuff when they die
Kill SetVisible on CharacterModel. SetVisibility is king now.
Changed character visibility to have three states. Characters that are nearby (currently, within 75m) but not visible to the player can still animate while having some other unnecessary features disabled, meaning their weapons can still play sounds in animation events and so on
Stop NPCs showing money FX for their initial money allowance
Adjusted wanted decay times down a bit
Made prison spawns an area rather than a point
What's New back up. Added Pawn Shop.
Fixed NPCs thinking they can't afford drugs, and simplified some code in the process.
Removed need for Update methods on all doors
Door animators disable properly again
Door with Bill's fix + other minor edits
Added PlayableGraph Visualiser from unity. Trying to fix doors but at the moment they're even more broken.
Revert to 2017.1.b10 fixes doors.
A little bit of door code clarification. Doesn't actually change any of what the code does.
Converted buy shop and sell shop
Adjust LOD dist for KD Tree props
Fixing up LOD settings on a few world objects - Fixing up LOD settings on a few world objects
Fixed text chat not showing up
Fixed text chat not showing up
Re-integrate pawn shop UI changes from main
Fixed merge script errors.
merged with main.
door changes nuked
ui changed nuken
:(