repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

8 Years Ago
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8 Years Ago
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8 Years Ago
Fleshed out crime definition
8 Years Ago
Mission task work
8 Years Ago
Acquire item task working
8 Years Ago
All existing mission stuff working, but delivery missions need more code to be completable.
8 Years Ago
Merge in Mission Definition changes since they turned out pretty well.
8 Years Ago
That's better. Remember your design patterns, kids.
8 Years Ago
Mission task definition stuff working, although it's probably a little overcomplicated
8 Years Ago
Trying something with mission task definitions
8 Years Ago
Players get released from jail when the sentence is complete
8 Years Ago
Added some template crime stuff
8 Years Ago
Added console command to teleport players to jail
8 Years Ago
Added ability to teleport players.
8 Years Ago
More standing around.
8 Years Ago
Lots of NPC standing around
8 Years Ago
Some delivery mission stuff
8 Years Ago
Add profiling
8 Years Ago
Emergency calls summon the cops
8 Years Ago
Different UI for emergency calls. Doesn't do anything yet.
8 Years Ago
Minor nav arrow rules edit
8 Years Ago
Arrow scale tweaks. Highlighting for current mission task.
8 Years Ago
Various mission tweaks
8 Years Ago
Set mission time in real time, so it's game speed independent. +Some time UI changes.
8 Years Ago
Mission time info in the main HUD, and other mission tweaks
8 Years Ago
Got menu buttons working and added mission info button
8 Years Ago
Payphones have a light
8 Years Ago
Fixed event expired issue
8 Years Ago
Clear scheduled mission events when the objects are destroyed. Stops mission ends firing for discarded missions.
8 Years Ago
Mission regen changes for payphones
8 Years Ago
More payphones, less mailboxes. Made them 50/50.
8 Years Ago
Active mission UI work
8 Years Ago
Reduce nav arrow min vis time
8 Years Ago
Add `long` support to RPCs
8 Years Ago
Time remaining moved from being per-task to per-mission. Plus some other mission work.
8 Years Ago
Hysteresis for the nav arrow
8 Years Ago
Initially spawn NPCs without staggering them. Prevents long-running choppiness at server start.
8 Years Ago
Code fixups
8 Years Ago
Fixed the last mission not disappearing from the mission list
8 Years Ago
Missions get removed when the player accepts them
8 Years Ago
Complete missions, get money.
8 Years Ago
Fixed the cash getting method. Previously it would return a max of one of each note type.
8 Years Ago
Minor edit
8 Years Ago
Actually fixed NetworkSimulator buffer issues properly (I hope). No more client spewing errors
8 Years Ago
Fixewd bug with copying memory streams that was breaking my NetworkSimulator
8 Years Ago
Mission failure on character death
8 Years Ago
Mission UI work
8 Years Ago
Fixing some errors in Server mode. Removing orphaned meta files from the recent merge.
8 Years Ago
Get rid of the warning for setting later in OnValidate, plus clearing unused meta files again.
8 Years Ago
Fix warnings about "SendMessage cannot be called during Awake, CheckConsistency, or OnValidate"