repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

9 Years Ago
Fixed building culling bug.
9 Years Ago
merge + skybox
9 Years Ago
Added extra LODS
9 Years Ago
Added border nature stuff.
9 Years Ago
...
9 Years Ago
All props now use kdtree system.
9 Years Ago
updated road texture
9 Years Ago
merge + road update
9 Years Ago
Island materials added. Blocks cut out meshes.
9 Years Ago
updated testmap.
9 Years Ago
.
9 Years Ago
.
9 Years Ago
merge + city props
9 Years Ago
added multi-directional jumping animations added flinch animations
9 Years Ago
.
9 Years Ago
...
9 Years Ago
Added SimpleCity scripts
9 Years Ago
normalized movement blendtree for the playermodel
9 Years Ago
.
9 Years Ago
updated road tiles
9 Years Ago
.
9 Years Ago
new building stuff
9 Years Ago
zeroed out the root object on "blank_rig"
9 Years Ago
zeroed out the rotations on the bip01 bone
9 Years Ago
updated road tiles
9 Years Ago
road sections updated
9 Years Ago
road tiles model
9 Years Ago
Setting player up
9 Years Ago
blank rig
9 Years Ago
.
9 Years Ago
added 3rd person animations for character holding rifle added some code so the camera smoothly follows a target ( useful for when I make videos )
9 Years Ago
Added new building system.
9 Years Ago
removed old building stuff
9 Years Ago
.
9 Years Ago
merge.
9 Years Ago
updated window
9 Years Ago
updated window mesh
9 Years Ago
added 3rd person animations for character holding a pistol added look up /down animation layer
9 Years Ago
added looking up /down animations for the character model
9 Years Ago
tweaked the walking animations
9 Years Ago
created the wiseguy basic movement ( 8-way walk/run) added basic code to drive the movement animations
9 Years Ago
More additions to building system. Looking at getting a live preview of changes + refactoring building runtime.
9 Years Ago
9 Years Ago
Few more changes.
9 Years Ago
changes.
9 Years Ago
updated warehouse and prefab
9 Years Ago
added warehouse and shader
9 Years Ago
Still a fuckabout to edit but better...
9 Years Ago
Changed editor.
9 Years Ago
Trying something different out with building editor.