94 Commits over 639 Days - 0.01cph!
merge from weapon_refresh_salvaged_cleaver
merge from cave_large_medium_ladder_fix
merge from wire_pooling_fix
merge from bandit_sentry_culling_fix
merge from armored _ladder_hatch_material_fix
merge from floating_city_oilrig_leg_fix
merge from ferry_terminal_nets
merge from crypt_skin_fixes
merge from contact_image_rendering_fix
merge from armored_ladder_hatch
merge from save283 - Staging wipe
Network++
Save++
persistance++
▉▄▄▅▌▅ ▌▊▊▉ ▇▍▅▌▅▋▄█▊▅▍▋▍▌
merge from static_bbs_magnet_fix
merge from bbq_fix_lod_emission
merge from vendingmachine_deploy_fix
merge from shipping_containers_optimizations
merge from io_exploit_fix
merge from save282 - staging wipe
Merge from item_field_fix
Attempt to fix startup NRE
Fixed Horse Mask world model outlines
Tightened up horizontal and vertical embrasure colliders
▅█▌▉█▍▇▍ ▄▅█▄ ▅█▍█▄▅ ▉▆▆▌▄▋ ▆▄▄▇▇▄▍ █▉▉▍▍ ▉▆▄▌▌▊▋▍ ▅▄▉▄ ▌▊█▉█▅▋▆█▅ ▇█▍▄▊▍▆▄█▊▉ ▄▌▌▅▋▇▉▅ ▄▉▅█▍█▊▉ █▄▇▌▋▉█▍
persistance++ blueprint wipe
Merge from save273 - Staging wipe
Added small power substation
More terrain sculpting and smoothing
Added safezone and sentry
Re-enable vine trees
added icelake
altered iceberg
Added different triggers, NPCs, Static vendirng machines
Removed duplicate gibbable script on small oil refinery
More rail progress and sculpting
Added biomes
Added vine trees