userFlaviencancel

5,573 Commits over 731 Days - 0.32cph!

2 Days Ago
merge from rug_window_fix
2 Days Ago
Fixed bear rug not deployable on windows
2 Days Ago
Fixed rug not deployable on windows
2 Days Ago
Auto select console inputfield on open
2 Days Ago
System info tab
2 Days Ago
Server admin tab, layout changes
2 Days Ago
Added zooming in the item list menu (ctrl + scroll wheel)
2 Days Ago
Fixed naval scientist suit missing name
2 Days Ago
merge from steaminventory_scroll_fix
2 Days Ago
Attempt at fixing the steam inventory menu only showing one line when open for the first time
2 Days Ago
merge from testrunner_window
2 Days Ago
Minor button tweaks
2 Days Ago
Compile fixes
2 Days Ago
Added a button to export and refresh the test list Speed up test list export by only looking for types starting with "Test"
2 Days Ago
Compile fix
2 Days Ago
merge from main
3 Days Ago
merge from main
3 Days Ago
merge from naval_update
3 Days Ago
Better check for helicopter smuggling when crossing to the deep sea
3 Days Ago
merge from main
3 Days Ago
merge from artist_pack_dlc
3 Days Ago
Tweaked light-up frame sockets so they don't stick in wall too much
3 Days Ago
Fixed spray can reskinning always showing "Blocked by intersecting player" when blocked instead of the real deploy error
3 Days Ago
Paintable windows are destroyed when a player boat sinks
3 Days Ago
merge from main
3 Days Ago
merge from main
3 Days Ago
NRE fix for construction with no deployable component (building blocks)
3 Days Ago
Added a field to disable the deploy guide being pulled towards the player camera. For some deployables its not necessary and it adds an annoying offset in between the guide pos and the actual pos the deployable will spawn at Disabled on all frame prefabs
3 Days Ago
Phrase update
3 Days Ago
merge from naval_update
3 Days Ago
Localized the boat building UI Disable tooltip when empty
3 Days Ago
merge from naval_update
3 Days Ago
Fixed the microscopic ghost ship map markers
3 Days Ago
merge from naval_update
3 Days Ago
Fixed deep sea water height not initialized to SeaFloorDepth
3 Days Ago
Updated skins
3 Days Ago
merge from artist_pack_dlc
3 Days Ago
Paintable reactive target is now a redirect skin of the reactive target
3 Days Ago
window.paintable.skin icon
3 Days Ago
Paintable window is now a rediredt skin of the strengthened glass window
3 Days Ago
merge from artist_pack_dlc
3 Days Ago
Moved the paintable reactive target in the artist pack folder too
3 Days Ago
Paintable window deployable on boats Reorganised the frame prefabs into an artist pack folder
3 Days Ago
merge from artist_pack_dlc
3 Days Ago
BakeBallPositionsToVertexColor compile fix
4 Days Ago
merge from artist_pack_dlc
4 Days Ago
random meta keep deleting itself
4 Days Ago
Fixed reactive target not paintable
4 Days Ago
Fixed paintable window ground watch
4 Days Ago
More rotation fixes on all frames Fixed large light up frame sticking into walls