4,977 Commits over 670 Days - 0.31cph!
All neon signs deployable on the vehicle large layer
More IO prefabs deployable on the large vehicle layer
Added HMLMG to the skin viewer
Fixed back button not closing store pages
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More IO prefabs allowed on Vehicle Large layer
Remade solar panel collider using primitives
Set most IO prefabs as deployable on vehicle large layer
Tweaked the medium battery mesh collider so it can be convex
Started working on supporting IO on boats, wires and IO handles are now parented to their IO entity
Wire reconnection messages are sending local pos
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Fixed store page footer canvas staying active when closed
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Disable deep sea in the AutomatedTests scene
Restored copypaste snap to zero height option (was lost in the merge)
Fixed more copypaste merge issues
Deep sea:
- Removed the rad volume on the exit side of the deep sea
- Rad volumes are now server only
- Portal backing colliders are now parented to portals, that way they're deleted when we destroy the portals
- Code cleanup
merge from cargo_egress_fix
Fixed cargo still able to go through oil rig when egressing
Fixed deep sea entrance billboards spawning at the wrong pos
Tweaked exit billboard size and pos
Fixed portal renderer toggle convar not working
Moved a bunch of replicated convar to client only
Removed InitBounds hack in deep sea portal UpdateRenderer
Fixed floating city losing their global networkness on save restore
Restored missing entities.RemoveAll in copypaste after filtering prefabs
Fixed copypaste merge fuckery, restored copyboat commands
Null checks in UI_DropsController to prevent menu NRE when loading playground
Close button stays in front of the skin viewer
Fixes
Added skin viewer in the RPG store page
Fixed checkout result page cover images using texture instead of sprite, causing atlassing issues
Fixed RPG store page using the wrong atlas
Fixed skin viewer having the pumpkin lighting enabled at all time...
Improve the carousel button behaviour in the full screen store page, now matches the web store
Added RPG to weapons category
Fixed some owned tag issues
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