userFlaviencancel

5,549 Commits over 731 Days - 0.32cph!

38 Minutes Ago
merge from main
38 Minutes Ago
merge from main
47 Minutes Ago
NRE fix for construction with no deployable component (building blocks)
1 Hour Ago
Added a field to disable the deploy guide being pulled towards the player camera. For some deployables its not necessary and it adds an annoying offset in between the guide pos and the actual pos the deployable will spawn at Disabled on all frame prefabs
3 Hours Ago
Phrase update
3 Hours Ago
merge from naval_update
4 Hours Ago
Localized the boat building UI Disable tooltip when empty
4 Hours Ago
merge from naval_update
5 Hours Ago
Fixed the microscopic ghost ship map markers
5 Hours Ago
merge from naval_update
6 Hours Ago
Fixed deep sea water height not initialized to SeaFloorDepth
6 Hours Ago
Updated skins
Today
merge from artist_pack_dlc
Today
Paintable reactive target is now a redirect skin of the reactive target
Today
window.paintable.skin icon
Today
Paintable window is now a rediredt skin of the strengthened glass window
Today
merge from artist_pack_dlc
Today
Moved the paintable reactive target in the artist pack folder too
Today
Paintable window deployable on boats Reorganised the frame prefabs into an artist pack folder
Today
merge from artist_pack_dlc
Today
BakeBallPositionsToVertexColor compile fix
Today
merge from artist_pack_dlc
Today
random meta keep deleting itself
Today
Fixed reactive target not paintable
Today
Fixed paintable window ground watch
Today
More rotation fixes on all frames Fixed large light up frame sticking into walls
Today
Standing frames rotation fix
Yesterday
merge from manifestwarnings_fixes
Yesterday
Gated the null or empty skinnable groups error to workshop skinnables only
Yesterday
Removed No ingredients assert on ItemBlueprint if the item is non craftable
Yesterday
Assigned missing audio mixer to some prefabs
Yesterday
Fixed copy paste file importer not setting the FilenameStringId
Yesterday
Switched wanted posters canvas texts to 3D texts
Yesterday
merge from artist_pack_dlc
Yesterday
Fixed paintable window painting not showing at certain angles, bumped the mat render queue
Yesterday
merge from artist_pack_dlc
Yesterday
Switched ornate frame text to a 3D mesh text, also switched to a lit shader
Yesterday
Added some prevent building cols to the lightup frames for consistency Fixed deploy guide on the XL variant
Yesterday
Fixed all scrap frames deploy volumes and missing prevent building collider Also fixed the XL and XXL variant prefabs using themselves as deploy guides
Yesterday
Fixed all ornate frames deploy volumes and missing prevent building collider
Yesterday
Fixed all artist canvases deploy volumes and missing prevent building collider
Yesterday
More old menu deleted prefabs
Yesterday
Deleting more old menu stuff
Yesterday
Started deleting old menu stuff, moved things around
Yesterday
Added skip main menu warmup option to the preferences Sort pref fields alphabetically
Yesterday
Dev tools tab are instantiated on init instead of sitting in the prefab Admin only tab setup Added teleport button to admin UI player panel
Yesterday
Server admin UI tab progress
2 Days Ago
Item list flex scroll fixes
2 Days Ago
Attempt at fixing the god awful unity scrollrect default behaviour, feels better now
2 Days Ago
Added keyboard controls to the item list