8,391 Commits over 1,035 Days - 0.34cph!
Merge branch 'main' into hackweek_panels
Language selector in the panel preview window
Moved game settings to a scriptable object
Fixed fucked up phrase property drawer
Main menu and its pages are warmed up when created
More escape capture stuff
Updated gamepad escape calls
Updated component specimen, added more button styles
Added draggable component
Added InputField component
Moved F7 pump out of Client.Input to a default bind like the F1 console
Moved out global escape capture out of mainmenu manager because it never made sense. Added Client.Input
New main menu foundations in panels, ui.panels switches between the uGUI and panels menus
Razor screen are in the main assembly, removed all the boilerplate
Fixed scrolling perf regression
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Fixed flickering panels when scrolling
Moved pieshape in the right folder
Preview editor window panel picker fixes
Font specimen and component specimen pages
Better button preview content
Panel can specify a parent they need to be previewed in
Preview window can play sounds in animations
Can play and tweak UI animations in the panel viewer editor window
Pie menu converted to panels
Merge branch 'storageadaptor_pooling_fix'
Fixed storage adaptor showing "Requires power to sort" when powered, pooling bug
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Merge branch 'wiretool_nre_fix'
Fixed WireTool.ShowSavedWire NRE
Undo support in panel preview editor window
Codelock screen converted to panels
Put generated razor files in a Generated folder
Create PanelsGameHost during bootstrap/gamesetup
Started exploring using s&box panels to draw our UI. Added DLLs and unity bridge