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4,495 Commits over 1,614 Days - 0.12cph!

51 Days Ago
Delete inputsystem.vpc, this was moved to engine2
51 Days Ago
Delete these unused files from tier3
51 Days Ago
Delete resourceinfo utils project
51 Days Ago
Delete surface properties compiler
51 Days Ago
Delete post processing compiler
51 Days Ago
Delete vmix compiler
52 Days Ago
Delete itoolclientsimulationapi, itoolgamesimulationapi and everything that goes along with it
52 Days Ago
Remove unused rescale from physics interface
52 Days Ago
Fixup SoundFile.Load filename so the same sound file can't be cached multiple times by passing in different exts (should we warn on fixup?)
53 Days Ago
This would cause extra work, do it in OnParentChanged instead
53 Days Ago
Make sure all descendants update tags on parent change - Fixes child colliders not updating tags when parent rigidbody changes parent
53 Days Ago
Fix bone merge not calculating world space attachments
54 Days Ago
SceneRenderingWidget.GetRay uses widget size for screen size
54 Days Ago
▆▌▇▅▇ ▇▇▍▊▍▅▇▌▇ ▇▇ ▉█▉▋▊▍▍.▌▋▋▉▉█▄█▊▌▄▅█ ▌▅▅▇ █▄▊▉▊▌▍ █▅█▇ ▇▊▆▉▆'▍ ▉▇▉▌▋ ▉▊▉█▉▌▆▌█▇ (▇▅ ▆▉▇█▅▍▌'▄ █▍▋▄ ▄▉ ▉▌ ▉▆▌▉ ▉▋ ▉▄▍▆▆▅▆▆▍▍ ▄█▄▍▌██?)
55 Days Ago
Same fix for dictionary
55 Days Ago
Ignore build hash for multiple list properties
55 Days Ago
Factor collection count into list control widget value hash for when collection is modified outside of control widget https://files.facepunch.com/layla/1b2511b1/sbox-dev_SIJY1NsYwk.mp4
56 Days Ago
Don't contribute ambient light from lights that are render excluded by camera
56 Days Ago
Remove DECLARE_ANIM_UPDATE_NODE, unused
56 Days Ago
Support long to enum in SerializedProperty.ValueToType - Fixes enum control widgets not working from ReflectionSerializedProperty
56 Days Ago
Fix SceneRenderingWidget.GetRay using wrong camera
58 Days Ago
Don't load shader compiler dll on dedicated server
58 Days Ago
Don't add resourcecompiler app system on dedicated server
58 Days Ago
Hook up SoundHandle.ElapsedTime
58 Days Ago
Show all enum flags in control widget, opt out with Hide attribute instead (We want the option to show All = Apple | Banana unless specified not to)
58 Days Ago
Make sure to destroy scene on widget destroy
58 Days Ago
Use SceneRenderingWidget for sound editor Use SceneRenderingWidget for viseme editor
58 Days Ago
Use SceneRenderingWidget for texture editor
58 Days Ago
Shift click compile notice to open all files with errors
58 Days Ago
Fix typo in "Copy World Transform" - it was copying local transform JsonIgnore bullshit in Transform
58 Days Ago
Fix whitespace being added as an asset type tag in search widget
58 Days Ago
Wait until shadergraph preview asset is compiled and up to date before reloading shader
59 Days Ago
Use VideoWidget for video widget test, delete VideoNativeWidget
59 Days Ago
Init AssetPickParameters_t defaults
59 Days Ago
Fix gizmo tests not initializing camera
59 Days Ago
GizmoSceneTest uses SceneRenderingWidget
59 Days Ago
SceneRenderingWidget manages its own gizmo instance
59 Days Ago
Disable gizmo push until I figure out what's wrong with it
59 Days Ago
Make sure things using scene rendering widgets calls Scene.EditorTick
59 Days Ago
Push gizmo scope in Scene.Push - Allows for gizmo rendering in SceneRenderingWidget.PreFrame Don't call Scene.PreRender in SceneRenderingWidget, it's the job of Scene.EditorTick to call this so we ran the risk of this being called twice
60 Days Ago
Render to widget example in widget gallery uses SceneRenderingWidget
2 Months Ago
Hide code compile notice when NotificationPopups is false instead of clearing them, in case notification sounds are enabled (was this by design?)
2 Months Ago
Specify input type to SerializeToNode when serializing game resources - Fixes Type not being serialized in game resources
2 Months Ago
Only have one version of FloatSlider in sandbox.tools, delete the one in property editors
2 Months Ago
Use float control widget in curve editor Delete FloatProperty
2 Months Ago
Simplify AudioDistanceFloatControlWidget and don't rely on FloatSliderProperty for it Delete FloatSliderProperty
2 Months Ago
Allow slider paint override on FloatControlWidget with function override or action Use FloatControlWidget for color picker HSV sliders
2 Months Ago
Create AssetPicker in control widgets with no parent - control widgets could be on a popup and we don't want the asset picker window to be deleted from under us
2 Months Ago
Start using EditorUtility.CompileShader
2 Months Ago
Fix mesh component export