10 Years Ago
Speedtree perf lockdown - Automatically try to set the tree LODs (unification) - Make sure all Speedtrees are labelled Speedtree - Disable Smooth LOD transitions (perf test) - Set Alpha Cutoff properly - Switch shader to defaults (invert this when we're ready) - Limit billboard texture size to 1024, disable mipmapping - Force tree networking global (fixes pop in on some trees) - Force tree layer to Trees - Inverted TreeMesh placeholder behaviour