3 Years Ago
Squashed commit of the following: commit 7392b79bead160816457c04c8c867c561da1dce9 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 16:17:01 2022 +0000 Remove unused anim parameters commit 4e773b78611389f22ed1828fb8862137be8cc527 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 16:15:29 2022 +0000 Animgraph: automatically convert between int/float, warn when parameter doesn't exist, or is wrong type commit 3f2151c5db363849d08c0b53279d3dd8936b6c0f Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 16:01:46 2022 +0000 Cleaned Color32 commit 6c4c046c2ba54753566f6186d90df544f4767cce Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 15:55:02 2022 +0000 Made SetAnimParameter calls consistent commit 85a0e5c8fac609930cc211a60efa6d376ae6b66a Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 14:50:53 2022 +0000 PawnController.EyeRot to EyeRotation commit d6453b2c47de3b9906c893d6c56264031603b8cd Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 13:45:48 2022 +0000 Delete ICamera, remove Entity.Camera commit b9a4dbdaefb9eb3b2e0e65f8fb732a19668fc6b2 Merge: a7c555501 07d71051e Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 13:03:56 2022 +0000 Merge branch 'master' into sceneobject2 commit a7c5555014ca73e45ef8265fe3791ca41429ab4e Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 12:27:26 2022 +0000 Delete obsolete stuff commit 292cc0cf623a6c3f5b1e8ddccf4c7386a1af7536 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 12:12:50 2022 +0000 Remove older addon provisions commit 4481dbddf0801fa5bb1a72671bce41d67b268dce Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 11:57:29 2022 +0000 Remove Entity.CanCarry, OnCarryStart, OnCarryDrop commit 65db03d1d09669a49dd04e7aa4dcd0567d574828 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 11:47:13 2022 +0000 Stub out the other physics joints commit dfe8b4eae5335a34f4c60e8ee23f3dec0133617c Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 11:37:13 2022 +0000 Can create new PhysicsWorlds, destroy transient physics worlds on shutdown commit 6b237a1e57eb8c18fa3c6cb7d66e6d73130a12e6 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 11:23:41 2022 +0000 Release transient SceneWorlds on shutdown commit 0df2d02b586609687da1f5b647ad81b7553d7f29 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 10:46:23 2022 +0000 Remove GameGlue.HasLiquidMaterial commit cf7c04a60343f44689966f31d09b4de7d913467a Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 10:42:00 2022 +0000 Remove Liquid, LiquidManager commit 4085f811709bb65b88b382240b3db89391a27e7a Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 10:32:43 2022 +0000 Remove ModelEntity.Glow*, GlowStates enum commit 8689aa8208bf2da63a2cc0b85bcec55d35c8169b Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 10:30:08 2022 +0000 WaterLevel simplification commit f460aef5678e019f3d56fcf7694fd0016cd7c5e4 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 09:57:23 2022 +0000 Moving NativeEngine stuff to engine commit 3eee9a55dbce90e8cb95ea41372559baaad7eac8 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 09:56:59 2022 +0000 Remove Entity.PhysicsClear() commit d28c989a07f1b390181ae7317d9b6db70c52e87a Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 09:47:08 2022 +0000 Add Map.Entity commit 3f0f94ebb826933fd1ca073f62608090aa2f26c4 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 09:37:44 2022 +0000 Remove Entity.Inventory commit fde07434f613bca099c6d5f428b09d07eb50235d Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 09:30:30 2022 +0000 Remove Entity.ActiveStart, Entity.ActiveEnd commit 6d15e73d47218548f1db633ce4a366ee89202ea0 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 09:21:48 2022 +0000 Remove Entity.ActiveChild, Entity.IsActiveChild() commit 90b2e95a1afc3fa4b1cd05738693c1f63ea440b8 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 08:53:02 2022 +0000 CollisionEventData.Pos to Position commit fb9d989bae289a415bf16f276db2cf77ee73501e Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 22 08:51:50 2022 +0000 Rename DebugBits to DebugFlags, remove functions commit 7fca795bad9f53321afdaa341d12511af3c3ab03 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 21 17:26:49 2022 +0000 Restored PhysicsShape.UpdateMesh commit d335d15de0808e1b9fdab550e68503aacdde7969 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 21 16:52:50 2022 +0000 Some physics api cleanups commit db5e7c5cfc4d357dc1276b1b707d432462a5fbbc Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 21 14:48:43 2022 +0000 Rename PhysicsAttachment to PhysicsPoint commit 6ec9b9152edf34f2d0f7a90587e5575305f221b7 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 21 14:26:52 2022 +0000 Attachment bug commit 84884c414541e2f78012aabd5b48d379b2304050 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 21 14:06:25 2022 +0000 Joint breaking is an event, only install the callback when needed commit 0733f4d9f66a5f337b23e6f6e769dd67dc28648e Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 21 12:37:32 2022 +0000 Refactor Joint names, move Global.PhysicsWorld to Map.Physics commit 53f9c4b9c8c14f4a418be76d2215c1576b9bf5ac Merge: f5f7e8578 9376fc722 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 21 08:54:48 2022 +0000 Merge branch 'master' into sceneobject2 commit f5f7e8578cc1fdaaf13cad9ab34939db1c3b8aa9 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 19 16:44:15 2022 +0000 Revolute joint basics commit 7d2d88f25ae1c4668b66497c124a0304b8ae9384 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 19 15:54:14 2022 +0000 Restored AddBoxShape, AddHullShape, AddMeshShape commit fc9147623b1019c3d067e7bb7b24111ab0d28923 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 19 14:05:46 2022 +0000 Spring constraint commit baff1675f1d3aa3e05f8bcedfb7d72966a98e8e9 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 19 13:22:32 2022 +0000 Fix Physics entity handle lookup not working because it wasn't in a game dll commit 1b26b92aab3197a487e627db9094a7308632dff2 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 19 11:28:54 2022 +0000 Cleaned up ForceNextObject shit commit c22aa77dc79f6ec62cb9051084b738fc59bff8eb Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 19 11:10:44 2022 +0000 Added PhysicsWorld.AirDensity commit 3433bea850fe1e0d636a1feecbd8681757cccd0a Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 19 11:06:50 2022 +0000 Gravity setter/getting works commit 8c48bc38a405463b945bfe532f0a4be5a17c7712 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 19 11:06:25 2022 +0000 EnableVisualDebugger unused commit 33310f1c80f0f4942b3e17e54fae2a26339f03bb Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 19 09:47:17 2022 +0000 Add PhysicsWorld.Body, PhysicsWorld.Group commit 9d5cfee3474be666ecd14b62ae6baccae2adb331 Merge: 7de85475b 7886c32b4 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Feb 18 15:52:22 2022 +0000 Merge branch 'master' into sceneobject2 commit 7de85475b9797d4b7720fc72218ad42c3e75cb41 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Feb 18 15:52:04 2022 +0000 Fix missing AddWeldJoint in PhysicsWorld commit b62afb2344568fba6020f22d0e1d5461a1811f65 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Feb 18 15:51:50 2022 +0000 PhysicsSpringProperty commit bdacd8c4f4eb77c9adfe17b0e0784d9632fb2102 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Feb 18 15:51:23 2022 +0000 Fix NRE in PhysicsBody.PhysicsGroup commit 84c2ca8d4201fbfa2b0f39d8bcf6fcf5df4f8111 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Feb 18 15:51:00 2022 +0000 PhysicsWeldJoint commit 77ed6ea4f8b529002c33b58217ab8c8b7e0ef937 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Feb 18 15:49:50 2022 +0000 Define PhysicsSpring as a struct, setters/getters on base joint commit 456a0cfcfe910dd0e4d7414e5ecd7abc7ed16c36 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Feb 18 14:17:29 2022 +0000 Remove unused commit 100a3c6543b4b1071850a4b37ad90ea3347cd805 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Feb 18 14:16:53 2022 +0000 Restore PhysicsGroup, Add PhysicsBody.GetEntity commit 7b6d4d772ae78f00e5f3c413cd41cf8920aa3cf5 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Feb 18 14:13:47 2022 +0000 CEntityInstance etc to engine commit 21c793e1f547e6bebc1f08bf2014b879bd9694b9 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Feb 18 10:58:31 2022 +0000 NetRuntime survives init fail (utilities, unit tests) commit feda7783df3eb8f8a9281e5452c8dbef55d32483 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Feb 18 10:57:33 2022 +0000 Strip out GetMaxDeviceAccessThreads() limitation in render stuff - because imo this isn't the place to enforce it commit 5ed1c550d280272bfdafca2d989e19cd0fff9eba Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Thu Feb 17 15:38:07 2022 +0000 Merge fixes commit 89ca8b5096eae56b6a1a5af14cc5c75109cea5b9 Merge: ba2189acb d87a4ad53 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Thu Feb 17 15:16:10 2022 +0000 Merge branch 'master' into sceneobject2 commit ba2189acb12e104f44cbf2426cb4fec7e1411561 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 15 17:42:50 2022 +0000 Fixed post process errors commit ea9dfcb095afbed455b1a156c3860a771f8f99cb Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 15 16:51:02 2022 +0000 Fix GrabFrameBuffer sometimes not working in tools mode commit 5a678574c7647b30e8e41554457df3fc22ee7930 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 15 15:49:36 2022 +0000 Removed Render.BlendMode etc, added combos to UI shaders for blending commit dcad72a3c21ffbefc00b037b2da877867dbe53c6 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 15 13:48:08 2022 +0000 ManagedSceneObject, ManagedRenderPipeline to engine, cleaned up post processing, moved standard post processing to addon base commit e82649e31af51be8050cdaf343e12cd1ecfd9ba6 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 15 11:00:04 2022 +0000 Move SetLighting to engine as SetupLighting, allow other RenderAttributes to be filled commit 5bf517de45328870991f6acd0d4d23b9bb4e592a Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 15 10:50:12 2022 +0000 Move UI Renderer to Engine commit 9233eb5ad4771451c059bb458243341d6ee554a1 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 15 10:28:01 2022 +0000 DrawScreenQuad to engine commit ab4f66a016d40b27f53b49ff5d1fd73053e708d8 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 15 10:14:51 2022 +0000 Moved more render stuff to engine, Added ScenePanel.SceneAttributes commit 43722e270a12d6d73a292dfed9a3cd86fb24533a Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 15 08:22:07 2022 +0000 Refactor render drawing classes commit 62dda956e1fa5b037386945c509df6a21d1097a2 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 15 08:12:57 2022 +0000 Pass engine version in when uploading gamemodes commit b1dbad1f331e7ae2a593dea2d315caed64dd1234 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 15 08:12:46 2022 +0000 Pass engine version in when querying gamemodes commit 8bca57e9fa4276096c5bc33397184321eb297166 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Feb 15 07:42:45 2022 +0000 Using spinlock here instead of lock( Index ) - just because of a hunch that I don't have time to actually investigate. Might be best to investigate it before committing fully. commit 7da332801d7b0a0ec2469132b512296537e9ab59 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 14 18:49:37 2022 +0000 Moved SceneSunLight to engine, removed hacks commit 590bfe50182a5ab60908cb9a81ed6505b8f2608e Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 14 17:11:46 2022 +0000 Putting all the ThreadStatic render state in one struct commit 9cb2db728e9cf5c9480d0c3857268311d42eb25f Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 14 16:50:17 2022 +0000 Start cleaning up Render, moving to engine commit 91bb7f3bb09a45441b80f30132c170b9197a8d4d Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 14 16:15:42 2022 +0000 Move constant buffer to engine, use generics commit b46ddcec4c22e4ae639a137b85d296131253fc4a Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 14 16:07:11 2022 +0000 Move ComputeShader to engine commit 5b0d4bdd7c8dd50cc7733fe994a20ec9d201c5ed Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 14 16:06:23 2022 +0000 Render.Compute becomes ComputeShader, Added RenderContext commit c358291af7ce080e2f6e33af88c485f2c2da6599 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 14 15:27:03 2022 +0000 Fixed everything defining its own RenderAttributes accessors, fixed Compute sharing main render pipeline's attributes commit 4a31c3437d22fb589c75b71e8d520ae7f55c46ed Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 14 14:46:27 2022 +0000 Cleanup commit 59c9d9e847d19d8660142470e4b9d21fa6daf994 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 14 14:45:30 2022 +0000 #define LIGHTMAP_QUERIES commit 3451407e6c1becb1ab6df1832d8d13ae67095ac3 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 14 14:24:50 2022 +0000 Community voted against the Physics. namespace commit 072fafea58e9b55cf2cd3ed9050a0f31a16c75d0 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 14 14:13:08 2022 +0000 Setup Global.PhysicsWorld properly commit e3badea2bd8345c365ed523b10f8bd03dd7f6459 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 14 14:06:30 2022 +0000 IRenderContext to engine, removed ConstantBuffer stuff from gameglue - avoided AllocHGlobal commit ff0c994671bfda76e17c53a442637b66c5491637 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 14 12:30:00 2022 +0000 Fix comments pointing to old physics classes commit 2c54c2b3b4fcf8fadd40004b39179b04ae4941e1 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 14 12:28:14 2022 +0000 Handle fixes commit 9db7a8d3576d4b90151ef366dfef4dd41406c8d1 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 14 12:28:03 2022 +0000 Move ELightShadowMode to engine commit 76e0c17adb4b2bb0968c8492891db3850a7c1f14 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 14 12:27:47 2022 +0000 Removing obsolete stuff commit e39e3086bc4e5a437cad6310b47e91beff3c3730 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 14 11:57:40 2022 +0000 Exit properly if there were problems with the assembly commit ce4f74558f258fc07be126a04af09a4b69306fdb Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Mon Feb 14 11:53:23 2022 +0000 New handle system, move physics to engine, delete IManagedContext, EngineVersion++ commit 11f4046aca141b8c0abccf43363034eeea8f5307 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sun Feb 13 16:21:49 2022 +0000 HandleChild stuff isn't needed now commit cac8970cbc9b5e2c9bb648e7da65295299a652d6 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sun Feb 13 15:52:43 2022 +0000 InteropGen returning asref works as you'd expect commit 41a18f272775d0fbe7ab156571344d85af1d5869 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sun Feb 13 14:55:41 2022 +0000 IParticleDefinition resource type, SceneParticles has constructors commit a286a33f86f7322e674b31a587f9caf2bc249337 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sun Feb 13 11:55:02 2022 +0000 Allow defining SceneWorld when creating base SceneObject commit e5f167bfcb636b79397cfd345b56f898591422c6 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sun Feb 13 11:31:14 2022 +0000 GameGlue.GetWorldEntity no longer needed commit fab972c9669f4035fec4656befd312fe27073d51 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sun Feb 13 11:30:14 2022 +0000 GameGlue SetSceneMonitor* aren't needed commit 2885e3eb823e0d766a882364034ae019e50485bb Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sun Feb 13 10:59:04 2022 +0000 Changed SceneWorld.SceneObjects to a HashSet commit 9e08396ab0b5896178470f9a0cbac2af6a6daa9e Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sun Feb 13 10:54:54 2022 +0000 Move SceneMonitorObject to obsolete file commit 7b8f7111bf856328a7b6d3310cc02bf53c792e38 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sun Feb 13 10:54:39 2022 +0000 Add SceneObject.Attributes ( replaces SetValue, SetComboValue, GetBoolValue etc) commit 45ba5e1a7d76acf13a900011ce1e2246f4787bcc Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sun Feb 13 10:30:36 2022 +0000 Remove ParticleManager m_pSceneWorld stuff commit 9764d6a371acc481a55f519a0274b22da2b90671 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sun Feb 13 10:26:27 2022 +0000 Remove CurrentSceneWorldChanged commit 1065132d99410d41ae89c698c05dd705e7fd3db9 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 12 17:42:43 2022 +0000 MonitorSceneObject becomes ScenePortal commit a62bd222510748a742c115e5f05443a0f4dba557 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 12 15:59:15 2022 +0000 Restore SceneWorld.SetCurrent legacy functionality commit 49ffc66702c586665575b61688e620e51fa91909 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 12 11:56:27 2022 +0000 Renaming some others commit 99f732b931b9db92e88d3dbf36592493c605ed8f Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 12 11:36:11 2022 +0000 Type Forwarding commit 70dc46ecb9e70a02c6c3a832d9cfc21536c9c784 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 12 11:23:31 2022 +0000 SceneParticleObject to Engine commit 84c754367d00c3d1b5b65681f7393f73aa3ff3b4 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 12 11:00:17 2022 +0000 Backwards compatibility for Light commit 91f5800e4e8e779ad4e89382fd307acf98828135 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 12 10:54:03 2022 +0000 InitAnimGraph ( avatar on menu screen works again ) commit cbdf2909f23a238a870c3860e3e494a3ceebc7b0 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 12 10:49:49 2022 +0000 Move SceneModel to Engine commit 301c6a619a8d6674d1147dc508fc73fe64706140 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 12 10:27:28 2022 +0000 SceneObject registers handle commit 3f4c197717884aca48fa0264a4510c413a0ab28f Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 12 10:05:08 2022 +0000 Light becomes SceneLight, AnimSceneObject becomes SceneModel commit 4127a3292b7502f071070b6666d17647cc9b5c5a Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 12 09:51:37 2022 +0000 Call GameLoop.OnWorldSession when worldsession available commit fd50f54fb631e1c2f2a5df552454ecb37250276c Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Sat Feb 12 09:50:54 2022 +0000 Add Global.SceneWorld, Global.SceneWorldDebug commit 6c692591ad32c110a89d2a0bb4b1cae235b46f5a Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Fri Feb 11 19:33:07 2022 +0000 Transition SceneObject to Engine