3 Years Ago
Squashed commit of the following:
commit 7392b79bead160816457c04c8c867c561da1dce9
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 16:17:01 2022 +0000
Remove unused anim parameters
commit 4e773b78611389f22ed1828fb8862137be8cc527
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 16:15:29 2022 +0000
Animgraph: automatically convert between int/float, warn when parameter doesn't exist, or is wrong type
commit 3f2151c5db363849d08c0b53279d3dd8936b6c0f
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 16:01:46 2022 +0000
Cleaned Color32
commit 6c4c046c2ba54753566f6186d90df544f4767cce
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 15:55:02 2022 +0000
Made SetAnimParameter calls consistent
commit 85a0e5c8fac609930cc211a60efa6d376ae6b66a
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 14:50:53 2022 +0000
PawnController.EyeRot to EyeRotation
commit d6453b2c47de3b9906c893d6c56264031603b8cd
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 13:45:48 2022 +0000
Delete ICamera, remove Entity.Camera
commit b9a4dbdaefb9eb3b2e0e65f8fb732a19668fc6b2
Merge: a7c555501 07d71051e
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 13:03:56 2022 +0000
Merge branch 'master' into sceneobject2
commit a7c5555014ca73e45ef8265fe3791ca41429ab4e
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 12:27:26 2022 +0000
Delete obsolete stuff
commit 292cc0cf623a6c3f5b1e8ddccf4c7386a1af7536
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 12:12:50 2022 +0000
Remove older addon provisions
commit 4481dbddf0801fa5bb1a72671bce41d67b268dce
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 11:57:29 2022 +0000
Remove Entity.CanCarry, OnCarryStart, OnCarryDrop
commit 65db03d1d09669a49dd04e7aa4dcd0567d574828
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 11:47:13 2022 +0000
Stub out the other physics joints
commit dfe8b4eae5335a34f4c60e8ee23f3dec0133617c
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 11:37:13 2022 +0000
Can create new PhysicsWorlds, destroy transient physics worlds on shutdown
commit 6b237a1e57eb8c18fa3c6cb7d66e6d73130a12e6
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 11:23:41 2022 +0000
Release transient SceneWorlds on shutdown
commit 0df2d02b586609687da1f5b647ad81b7553d7f29
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 10:46:23 2022 +0000
Remove GameGlue.HasLiquidMaterial
commit cf7c04a60343f44689966f31d09b4de7d913467a
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 10:42:00 2022 +0000
Remove Liquid, LiquidManager
commit 4085f811709bb65b88b382240b3db89391a27e7a
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 10:32:43 2022 +0000
Remove ModelEntity.Glow*, GlowStates enum
commit 8689aa8208bf2da63a2cc0b85bcec55d35c8169b
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 10:30:08 2022 +0000
WaterLevel simplification
commit f460aef5678e019f3d56fcf7694fd0016cd7c5e4
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 09:57:23 2022 +0000
Moving NativeEngine stuff to engine
commit 3eee9a55dbce90e8cb95ea41372559baaad7eac8
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 09:56:59 2022 +0000
Remove Entity.PhysicsClear()
commit d28c989a07f1b390181ae7317d9b6db70c52e87a
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 09:47:08 2022 +0000
Add Map.Entity
commit 3f0f94ebb826933fd1ca073f62608090aa2f26c4
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 09:37:44 2022 +0000
Remove Entity.Inventory
commit fde07434f613bca099c6d5f428b09d07eb50235d
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 09:30:30 2022 +0000
Remove Entity.ActiveStart, Entity.ActiveEnd
commit 6d15e73d47218548f1db633ce4a366ee89202ea0
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 09:21:48 2022 +0000
Remove Entity.ActiveChild, Entity.IsActiveChild()
commit 90b2e95a1afc3fa4b1cd05738693c1f63ea440b8
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 08:53:02 2022 +0000
CollisionEventData.Pos to Position
commit fb9d989bae289a415bf16f276db2cf77ee73501e
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 22 08:51:50 2022 +0000
Rename DebugBits to DebugFlags, remove functions
commit 7fca795bad9f53321afdaa341d12511af3c3ab03
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 21 17:26:49 2022 +0000
Restored PhysicsShape.UpdateMesh
commit d335d15de0808e1b9fdab550e68503aacdde7969
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 21 16:52:50 2022 +0000
Some physics api cleanups
commit db5e7c5cfc4d357dc1276b1b707d432462a5fbbc
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 21 14:48:43 2022 +0000
Rename PhysicsAttachment to PhysicsPoint
commit 6ec9b9152edf34f2d0f7a90587e5575305f221b7
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 21 14:26:52 2022 +0000
Attachment bug
commit 84884c414541e2f78012aabd5b48d379b2304050
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 21 14:06:25 2022 +0000
Joint breaking is an event, only install the callback when needed
commit 0733f4d9f66a5f337b23e6f6e769dd67dc28648e
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 21 12:37:32 2022 +0000
Refactor Joint names, move Global.PhysicsWorld to Map.Physics
commit 53f9c4b9c8c14f4a418be76d2215c1576b9bf5ac
Merge: f5f7e8578 9376fc722
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 21 08:54:48 2022 +0000
Merge branch 'master' into sceneobject2
commit f5f7e8578cc1fdaaf13cad9ab34939db1c3b8aa9
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 19 16:44:15 2022 +0000
Revolute joint basics
commit 7d2d88f25ae1c4668b66497c124a0304b8ae9384
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 19 15:54:14 2022 +0000
Restored AddBoxShape, AddHullShape, AddMeshShape
commit fc9147623b1019c3d067e7bb7b24111ab0d28923
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 19 14:05:46 2022 +0000
Spring constraint
commit baff1675f1d3aa3e05f8bcedfb7d72966a98e8e9
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 19 13:22:32 2022 +0000
Fix Physics entity handle lookup not working because it wasn't in a game dll
commit 1b26b92aab3197a487e627db9094a7308632dff2
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 19 11:28:54 2022 +0000
Cleaned up ForceNextObject shit
commit c22aa77dc79f6ec62cb9051084b738fc59bff8eb
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 19 11:10:44 2022 +0000
Added PhysicsWorld.AirDensity
commit 3433bea850fe1e0d636a1feecbd8681757cccd0a
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 19 11:06:50 2022 +0000
Gravity setter/getting works
commit 8c48bc38a405463b945bfe532f0a4be5a17c7712
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 19 11:06:25 2022 +0000
EnableVisualDebugger unused
commit 33310f1c80f0f4942b3e17e54fae2a26339f03bb
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 19 09:47:17 2022 +0000
Add PhysicsWorld.Body, PhysicsWorld.Group
commit 9d5cfee3474be666ecd14b62ae6baccae2adb331
Merge: 7de85475b 7886c32b4
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Feb 18 15:52:22 2022 +0000
Merge branch 'master' into sceneobject2
commit 7de85475b9797d4b7720fc72218ad42c3e75cb41
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Feb 18 15:52:04 2022 +0000
Fix missing AddWeldJoint in PhysicsWorld
commit b62afb2344568fba6020f22d0e1d5461a1811f65
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Feb 18 15:51:50 2022 +0000
PhysicsSpringProperty
commit bdacd8c4f4eb77c9adfe17b0e0784d9632fb2102
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Feb 18 15:51:23 2022 +0000
Fix NRE in PhysicsBody.PhysicsGroup
commit 84c2ca8d4201fbfa2b0f39d8bcf6fcf5df4f8111
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Feb 18 15:51:00 2022 +0000
PhysicsWeldJoint
commit 77ed6ea4f8b529002c33b58217ab8c8b7e0ef937
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Feb 18 15:49:50 2022 +0000
Define PhysicsSpring as a struct, setters/getters on base joint
commit 456a0cfcfe910dd0e4d7414e5ecd7abc7ed16c36
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Feb 18 14:17:29 2022 +0000
Remove unused
commit 100a3c6543b4b1071850a4b37ad90ea3347cd805
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Feb 18 14:16:53 2022 +0000
Restore PhysicsGroup, Add PhysicsBody.GetEntity
commit 7b6d4d772ae78f00e5f3c413cd41cf8920aa3cf5
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Feb 18 14:13:47 2022 +0000
CEntityInstance etc to engine
commit 21c793e1f547e6bebc1f08bf2014b879bd9694b9
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Feb 18 10:58:31 2022 +0000
NetRuntime survives init fail (utilities, unit tests)
commit feda7783df3eb8f8a9281e5452c8dbef55d32483
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Feb 18 10:57:33 2022 +0000
Strip out GetMaxDeviceAccessThreads() limitation in render stuff - because imo this isn't the place to enforce it
commit 5ed1c550d280272bfdafca2d989e19cd0fff9eba
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Thu Feb 17 15:38:07 2022 +0000
Merge fixes
commit 89ca8b5096eae56b6a1a5af14cc5c75109cea5b9
Merge: ba2189acb d87a4ad53
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Thu Feb 17 15:16:10 2022 +0000
Merge branch 'master' into sceneobject2
commit ba2189acb12e104f44cbf2426cb4fec7e1411561
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 15 17:42:50 2022 +0000
Fixed post process errors
commit ea9dfcb095afbed455b1a156c3860a771f8f99cb
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 15 16:51:02 2022 +0000
Fix GrabFrameBuffer sometimes not working in tools mode
commit 5a678574c7647b30e8e41554457df3fc22ee7930
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 15 15:49:36 2022 +0000
Removed Render.BlendMode etc, added combos to UI shaders for blending
commit dcad72a3c21ffbefc00b037b2da877867dbe53c6
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 15 13:48:08 2022 +0000
ManagedSceneObject, ManagedRenderPipeline to engine, cleaned up post processing, moved standard post processing to addon base
commit e82649e31af51be8050cdaf343e12cd1ecfd9ba6
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 15 11:00:04 2022 +0000
Move SetLighting to engine as SetupLighting, allow other RenderAttributes to be filled
commit 5bf517de45328870991f6acd0d4d23b9bb4e592a
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 15 10:50:12 2022 +0000
Move UI Renderer to Engine
commit 9233eb5ad4771451c059bb458243341d6ee554a1
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 15 10:28:01 2022 +0000
DrawScreenQuad to engine
commit ab4f66a016d40b27f53b49ff5d1fd73053e708d8
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 15 10:14:51 2022 +0000
Moved more render stuff to engine, Added ScenePanel.SceneAttributes
commit 43722e270a12d6d73a292dfed9a3cd86fb24533a
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 15 08:22:07 2022 +0000
Refactor render drawing classes
commit 62dda956e1fa5b037386945c509df6a21d1097a2
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 15 08:12:57 2022 +0000
Pass engine version in when uploading gamemodes
commit b1dbad1f331e7ae2a593dea2d315caed64dd1234
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 15 08:12:46 2022 +0000
Pass engine version in when querying gamemodes
commit 8bca57e9fa4276096c5bc33397184321eb297166
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Feb 15 07:42:45 2022 +0000
Using spinlock here instead of lock( Index ) - just because of a hunch that I don't have time to actually investigate. Might be best to investigate it before committing fully.
commit 7da332801d7b0a0ec2469132b512296537e9ab59
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 14 18:49:37 2022 +0000
Moved SceneSunLight to engine, removed hacks
commit 590bfe50182a5ab60908cb9a81ed6505b8f2608e
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 14 17:11:46 2022 +0000
Putting all the ThreadStatic render state in one struct
commit 9cb2db728e9cf5c9480d0c3857268311d42eb25f
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 14 16:50:17 2022 +0000
Start cleaning up Render, moving to engine
commit 91bb7f3bb09a45441b80f30132c170b9197a8d4d
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 14 16:15:42 2022 +0000
Move constant buffer to engine, use generics
commit b46ddcec4c22e4ae639a137b85d296131253fc4a
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 14 16:07:11 2022 +0000
Move ComputeShader to engine
commit 5b0d4bdd7c8dd50cc7733fe994a20ec9d201c5ed
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 14 16:06:23 2022 +0000
Render.Compute becomes ComputeShader, Added RenderContext
commit c358291af7ce080e2f6e33af88c485f2c2da6599
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 14 15:27:03 2022 +0000
Fixed everything defining its own RenderAttributes accessors, fixed Compute sharing main render pipeline's attributes
commit 4a31c3437d22fb589c75b71e8d520ae7f55c46ed
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 14 14:46:27 2022 +0000
Cleanup
commit 59c9d9e847d19d8660142470e4b9d21fa6daf994
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 14 14:45:30 2022 +0000
#define LIGHTMAP_QUERIES
commit 3451407e6c1becb1ab6df1832d8d13ae67095ac3
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 14 14:24:50 2022 +0000
Community voted against the Physics. namespace
commit 072fafea58e9b55cf2cd3ed9050a0f31a16c75d0
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 14 14:13:08 2022 +0000
Setup Global.PhysicsWorld properly
commit e3badea2bd8345c365ed523b10f8bd03dd7f6459
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 14 14:06:30 2022 +0000
IRenderContext to engine, removed ConstantBuffer stuff from gameglue - avoided AllocHGlobal
commit ff0c994671bfda76e17c53a442637b66c5491637
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 14 12:30:00 2022 +0000
Fix comments pointing to old physics classes
commit 2c54c2b3b4fcf8fadd40004b39179b04ae4941e1
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 14 12:28:14 2022 +0000
Handle fixes
commit 9db7a8d3576d4b90151ef366dfef4dd41406c8d1
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 14 12:28:03 2022 +0000
Move ELightShadowMode to engine
commit 76e0c17adb4b2bb0968c8492891db3850a7c1f14
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 14 12:27:47 2022 +0000
Removing obsolete stuff
commit e39e3086bc4e5a437cad6310b47e91beff3c3730
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 14 11:57:40 2022 +0000
Exit properly if there were problems with the assembly
commit ce4f74558f258fc07be126a04af09a4b69306fdb
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Feb 14 11:53:23 2022 +0000
New handle system, move physics to engine, delete IManagedContext, EngineVersion++
commit 11f4046aca141b8c0abccf43363034eeea8f5307
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sun Feb 13 16:21:49 2022 +0000
HandleChild stuff isn't needed now
commit cac8970cbc9b5e2c9bb648e7da65295299a652d6
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sun Feb 13 15:52:43 2022 +0000
InteropGen returning asref works as you'd expect
commit 41a18f272775d0fbe7ab156571344d85af1d5869
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sun Feb 13 14:55:41 2022 +0000
IParticleDefinition resource type, SceneParticles has constructors
commit a286a33f86f7322e674b31a587f9caf2bc249337
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sun Feb 13 11:55:02 2022 +0000
Allow defining SceneWorld when creating base SceneObject
commit e5f167bfcb636b79397cfd345b56f898591422c6
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sun Feb 13 11:31:14 2022 +0000
GameGlue.GetWorldEntity no longer needed
commit fab972c9669f4035fec4656befd312fe27073d51
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sun Feb 13 11:30:14 2022 +0000
GameGlue SetSceneMonitor* aren't needed
commit 2885e3eb823e0d766a882364034ae019e50485bb
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sun Feb 13 10:59:04 2022 +0000
Changed SceneWorld.SceneObjects to a HashSet
commit 9e08396ab0b5896178470f9a0cbac2af6a6daa9e
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sun Feb 13 10:54:54 2022 +0000
Move SceneMonitorObject to obsolete file
commit 7b8f7111bf856328a7b6d3310cc02bf53c792e38
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sun Feb 13 10:54:39 2022 +0000
Add SceneObject.Attributes ( replaces SetValue, SetComboValue, GetBoolValue etc)
commit 45ba5e1a7d76acf13a900011ce1e2246f4787bcc
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sun Feb 13 10:30:36 2022 +0000
Remove ParticleManager m_pSceneWorld stuff
commit 9764d6a371acc481a55f519a0274b22da2b90671
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sun Feb 13 10:26:27 2022 +0000
Remove CurrentSceneWorldChanged
commit 1065132d99410d41ae89c698c05dd705e7fd3db9
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 12 17:42:43 2022 +0000
MonitorSceneObject becomes ScenePortal
commit a62bd222510748a742c115e5f05443a0f4dba557
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 12 15:59:15 2022 +0000
Restore SceneWorld.SetCurrent legacy functionality
commit 49ffc66702c586665575b61688e620e51fa91909
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 12 11:56:27 2022 +0000
Renaming some others
commit 99f732b931b9db92e88d3dbf36592493c605ed8f
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 12 11:36:11 2022 +0000
Type Forwarding
commit 70dc46ecb9e70a02c6c3a832d9cfc21536c9c784
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 12 11:23:31 2022 +0000
SceneParticleObject to Engine
commit 84c754367d00c3d1b5b65681f7393f73aa3ff3b4
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 12 11:00:17 2022 +0000
Backwards compatibility for Light
commit 91f5800e4e8e779ad4e89382fd307acf98828135
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 12 10:54:03 2022 +0000
InitAnimGraph ( avatar on menu screen works again )
commit cbdf2909f23a238a870c3860e3e494a3ceebc7b0
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 12 10:49:49 2022 +0000
Move SceneModel to Engine
commit 301c6a619a8d6674d1147dc508fc73fe64706140
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 12 10:27:28 2022 +0000
SceneObject registers handle
commit 3f4c197717884aca48fa0264a4510c413a0ab28f
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 12 10:05:08 2022 +0000
Light becomes SceneLight, AnimSceneObject becomes SceneModel
commit 4127a3292b7502f071070b6666d17647cc9b5c5a
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 12 09:51:37 2022 +0000
Call GameLoop.OnWorldSession when worldsession available
commit fd50f54fb631e1c2f2a5df552454ecb37250276c
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Sat Feb 12 09:50:54 2022 +0000
Add Global.SceneWorld, Global.SceneWorldDebug
commit 6c692591ad32c110a89d2a0bb4b1cae235b46f5a
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Feb 11 19:33:07 2022 +0000
Transition SceneObject to Engine
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