little clean up
Use touch instead of start touch on kill trigger
Slight effect on coin ring
Coin particle adjustment
Added falling platform
Moved cameras to camera folder
Spectator camera
If player dies in coop mode make them spectate
Respawn dead players at checkpoint in coop mode
Fall block speed setting
In coop allow anyone to pickup collectables
If player joins late make them spectator
spawn them on random player
Start timer when round starts for all players in coop mode
better detection for late joining players + end time on anyone ending
Use global timer instead for coop
Better solution of collectables for coop and competitive mode
coop mostly works need to work out end game state