3 Years Ago
little clean up Use touch instead of start touch on kill trigger Slight effect on coin ring Coin particle adjustment Added falling platform Moved cameras to camera folder Spectator camera If player dies in coop mode make them spectate Respawn dead players at checkpoint in coop mode Fall block speed setting In coop allow anyone to pickup collectables If player joins late make them spectator spawn them on random player Start timer when round starts for all players in coop mode better detection for late joining players + end time on anyone ending Use global timer instead for coop Better solution of collectables for coop and competitive mode coop mostly works need to work out end game state