Query collision rules, CharacterController.UseCollisionRules (#1566)
* Added `PhysicsWorld.GetCollisionRule(string left, string right)`
* Added `WithCollisionRules(string tag, bool asTrigger)` to `PhysicsTraceBuilder` and `SceneTrace`
* Added `bool CharacterController.UseCollisionRules`
* Update helper text in CollisionPage
https://files.facepunch.com/ziks/2024-05-15/firefox_9de7c5NRvM.png