facepunch commits
log in
Garry Newman
3 Months Ago
sbox
/master
#59857e
Add SoundHandle.FollowParent, LocalTransform, ClearParent Add SoundHandle.SetParent( GameObject ) Add GameObject.PlaySound, GameObject.StopAllSounds Don't need to run sound Occlusion tests every frame
thumb_up
2
thumb_down
1