- Add mission relating to underwater labs, given by fishing village Divemaster
- Some small improvements to existing Divemaster dialogue
- Fix dialogue graph node connections not being deleted with the node
- Add string identifier field to mission event payload
- Dialogue graph now saves before closing due to an assembly reload
- Fix NPCMissionProvider releasing the wrong list to pool
Some fixes for the boombox as it relates to the new mission:
- Boombox play phrase no longer refers to a cassette tape if there is no valid tape inserted
- Microoptimizations to boombox distance checks