Changed functionality of flashlight to be like the torch, now r/click to turn on/off (press f removed)
- New flashlightWeapon.cs
- Updated animator with new states (viewmodel wants_on/is_on/ignite/extinguish/lit_idle)
- Added 1st pass anims (wip)
- setup different admires based on state
- 3p setup
- updated 3p states, new child controller & anim for turning on/off
- Tool tip updated to reflect changes
= BasePlayer-Server.cs (extinguish on sleep/disconnect)
- RpcCalls.cs (dispatch table for Ignite/Extinguish)