- Flare 3p anims now use the grenade animation subsystem
- Flare player model controller is an override of the grenade controller
- Add drop state to flare viewmodel anim controller
- Survey charge player model anims gets its own controller rather than using the molotov controller
- Add TwoHandMask to HeldEntity subsystem, which grenade subsystem inherits
- Convert molotov to use grenade subsystem