224,292 Commits over 3,684 Days - 2.54cph!

8 Years Ago
Music system (again)
8 Years Ago
Removing music code because Unity
8 Years Ago
Removing music prefab because Unity
8 Years Ago
FOR FUCK SAKE asteroid tile, adding particles
8 Years Ago
Removing music assets because Unity
8 Years Ago
Added "Particles/VertexLit Additive" shader Fixed fishing trap caught VFX visible at night (RUST-1136)
8 Years Ago
Fixed water drop refraction (fish trap)
8 Years Ago
Removed VisualFX from clickdirt prefab Removed VFX from Wounded Effect Audio mixer tweaks
8 Years Ago
Fixed vertexlit blended shader not getting proper lighting
8 Years Ago
8 Years Ago
CycleP2P Fix
8 Years Ago
Are scene names case sensitive?
8 Years Ago
Optimize sample rate
8 Years Ago
levels UI sfx
8 Years Ago
Merge from prerelease (gunplay reboot + music system)
8 Years Ago
Merge from prerelease (gunplay reboot + music system)
8 Years Ago
Fixed placement ghost flickering due to rain
8 Years Ago
Fixed NRE in BehaviourChainElement
8 Years Ago
UnitDesire target death listener, commented out Unit.Combat.OnKilledUnit desire handling for now
8 Years Ago
Hooked up gamespeed sounds Fixed missing refs on PlayerCameraEffects
8 Years Ago
Fixed Combat.RecieveHit not handling desire fulfillment checks properly, moved to a callback
8 Years Ago
Speed UI sfx added
8 Years Ago
HideInInspector on DataParameters.Id
8 Years Ago
Re-wrote DynamicDOF to use the built in unity thing, only with modes and lerping and all that bollocks, scion can get fucked.
8 Years Ago
Merge fixes
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
Done a pass on some unit hostility checks.
8 Years Ago
EAC update
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
Netgraph boilerplate
8 Years Ago
.
8 Years Ago
Removed afformentioned scripts
8 Years Ago
Restored some accidentally deleted scripts on camera
8 Years Ago
updates to vm crossbow anim source
8 Years Ago
Tweaks to unseen attacker repsonse
8 Years Ago
Fixed territorial animals not returning to territory, the dicks Unit UI widgets listen for death and fuck off when they should Fixed DebugTools stats input not correctly calling set methods and thus not invoking stat changed events, wankers Human overlay materials now hooked up to health properly
8 Years Ago
updated child and female view models
8 Years Ago
EntityView intialize
8 Years Ago
Seek Out Attacker blackboard read
8 Years Ago
Fixed unresponsive UI in BehaviourChain element drawers when a nested behaviour editor was expanded
8 Years Ago
overlay mesh to child and female
8 Years Ago
BehaviourElementEditor twaeks
8 Years Ago
Updated human male view Some AIDesignerLayout comments for sebov/ptrefall
8 Years Ago
Reset Unit.Animation params on death, hopefully. HumanView face overlay hookups for damage, and eye shader mood links
8 Years Ago
renamed human_male_damage to human_male_overlay
8 Years Ago
Added rcon.print
8 Years Ago
airfield work backup hangar WIP models
8 Years Ago
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