248,559 Commits over 3,928 Days - 2.64cph!

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Added a specific shader test scene terrain material.
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Renamed "occlusion" maps to "specularity"; occlusion can be embedded in specularity map now; modified atlas gen and normal gen to reflect the change
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Added some Terrain samples to the shader test scene.
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adjusted wolf attack animation speed
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adjusted the bear running playback rate
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fixed bug with the animal attack animation playing at uber slow speed