branchrust_reboot/main/hood_and_cuffscancel
183 Commits over 91 Days - 0.08cph!
Added a ForceHidden check on item information display calls.
Added ItemModHideInfoPanel which is checked by ForceHidden.
Hide handcuff information panel.
█▆▍▉▊ ▊▄▇▍ ▋▌█▇▊_██▆▉▉_▋▉▆_█▅▋
█▄▆▅▅ ▇▉▌▇ ▄▇▄▌▋_▋▇▇▉▄_▊▋▄_▍▌▋
Merge from force_mount_opt_out
Merge from surrender_gesture_warning
Added an icon for equip hood radial menu option
▍▌▅ ▊▍▋ ▊▋▄▍▆▍█▍▇ ▍▋▍▉▅▋▍▍█ ▄▅▄▊█▆ ▄▉▋▆█ ▆▆▆▉▋ ▊█▄▍▅▆▅█▆▄, ▅▇▍▇▌▍▌▊▉▋▊▍▇, ▋▍▊▆▅▉▅▊██▌█, ▆▍▄ ▇▋▄▊█▇ ▄▋, ▉▇█▉▇▊▊ ▋▄▊▅▇▍ █▍▍ ▍▅█▋ ▍▅▌▉▍▌▇▋▋▄
Changed new surrender gesture description to "Warning: Will allow other players to view (but not modify) your inventory" to reflect the new belt locking change
Belt is now locked during surrendering or being handcuffed, to match other inventories.
Added an Equip Hood radial menu to apply the prisoner hood to a handcuffed player now that their belt can't be directly modified.
Merge from unlock_changes
Prisoner hood removes compass UI
DirectlyMountable check in force mount
Don't show the timed dismount UI if we're restrained
Restrained players aren't placed in the driver seat for Snowmobile or Submarine
Remove transition times on cuffs VM deploy state animations to fix visual state bug
Added new remove hood and cuffs radial icons
Set last wounded start time when handcuffs are broken out of
Fix handcuffs appearing unlocked and held incorrectly in third person and for other players after a downed handcuffed player is revived.
Block movement server side too when downed and handcuffed
Switched Force Mount and Force Swap Seat icons to use the mount icon.
Disable self dismounting when handcuffed
▋▊▊▄▋ ▋▇▌ █▋▉▌ ▇▋▊▉▊▌ ▋▋▆▊▍▉ ▅▅▇'█ ▉▌▌ ▍▆▄▍▆▇ ▋▇▌▆▍▆█▌▌▄ ▊▅▆ ▌▍▄▄
Added "Force Swap Seats" radial menu option for mounted handcuffed players (but not driver seat)
Only "hit" valid player targets animation wise when swinging handcuffs.
Delay unlock progress for 2 seconds after damage
Merge from condition_based_unlock