branchrust_reboot/main/hood_and_cuffscancel

229 Commits over 91 Days - 0.10cph!

12 Months Ago
Merge from main
12 Months Ago
Added a ForceHidden check on item information display calls. Added ItemModHideInfoPanel which is checked by ForceHidden. Hide handcuff information panel.
12 Months Ago
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12 Months Ago
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12 Months Ago
Merge from main
12 Months Ago
Merge from force_mount_opt_out
12 Months Ago
Merge from surrender_gesture_warning
12 Months Ago
Merge from main
12 Months Ago
Added an icon for equip hood radial menu option
12 Months Ago
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12 Months Ago
Compile fix
12 Months Ago
Changed new surrender gesture description to "Warning: Will allow other players to view (but not modify) your inventory" to reflect the new belt locking change
12 Months Ago
Merge from main
12 Months Ago
Belt is now locked during surrendering or being handcuffed, to match other inventories. Added an Equip Hood radial menu to apply the prisoner hood to a handcuffed player now that their belt can't be directly modified.
12 Months Ago
Merge from main
12 Months Ago
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12 Months Ago
Merge from main
12 Months Ago
Merge from main
12 Months Ago
Merge from unlock_changes
12 Months Ago
Merge from main
12 Months Ago
Prisoner hood removes compass UI
12 Months Ago
Merge from main
12 Months Ago
Null check
12 Months Ago
Force mount vis changes
12 Months Ago
DirectlyMountable check in force mount
12 Months Ago
Merge from main
12 Months Ago
Don't show the timed dismount UI if we're restrained
12 Months Ago
Restrained players aren't placed in the driver seat for Snowmobile or Submarine
12 Months Ago
w_handcuffs fix - updated static & rigged meshes with updated mesh to fix missing faces & incorrect uvs
12 Months Ago
viewmodel handcuffs - setup viewmodel renderer script
12 Months Ago
Remove transition times on cuffs VM deploy state animations to fix visual state bug
12 Months Ago
Added new remove hood and cuffs radial icons
12 Months Ago
Merge from main
1 Year Ago
handcuff sounds set correct inventory handling sounds on prisoner hood
1 Year Ago
Set last wounded start time when handcuffs are broken out of
1 Year Ago
Merge from main
1 Year Ago
Fix handcuffs appearing unlocked and held incorrectly in third person and for other players after a downed handcuffed player is revived.
1 Year Ago
Block movement server side too when downed and handcuffed
1 Year Ago
Merge from main
1 Year Ago
Switched Force Mount and Force Swap Seat icons to use the mount icon.
1 Year Ago
Disable self dismounting when handcuffed
1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
Handcuff size is now applied to the handcuff viewmodel mesh blendshape and the additive_arms layer (halved the value on the layer as this looked wrong with the direct value applied)
1 Year Ago
Added a handcuffs size slider to Wearable, the handcuff scale layer will be set to the maximum value out of all of the clothing the player is currently wearing Set up handcuff size multipliers for all hazmat skins
1 Year Ago
Disable the hands animator layer when downed and handcuffed
1 Year Ago
added 3p idle when downed with cuffs, added to captive override controller
1 Year Ago
w_handcuffs animator - updated transitions settings
1 Year Ago
updated vm surrender anim loop & transitions
1 Year Ago
updated 3p surrender anim loop & transitions