branchrust_reboot/main/hood_and_cuffscancel

229 Commits over 91 Days - 0.10cph!

15 Days Ago
Merge from main
15 Days Ago
Added a ForceHidden check on item information display calls. Added ItemModHideInfoPanel which is checked by ForceHidden. Hide handcuff information panel.
16 Days Ago
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16 Days Ago
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16 Days Ago
Merge from main
17 Days Ago
Merge from force_mount_opt_out
17 Days Ago
Merge from surrender_gesture_warning
17 Days Ago
Merge from main
17 Days Ago
Added an icon for equip hood radial menu option
18 Days Ago
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18 Days Ago
Compile fix
18 Days Ago
Changed new surrender gesture description to "Warning: Will allow other players to view (but not modify) your inventory" to reflect the new belt locking change
18 Days Ago
Merge from main
18 Days Ago
Belt is now locked during surrendering or being handcuffed, to match other inventories. Added an Equip Hood radial menu to apply the prisoner hood to a handcuffed player now that their belt can't be directly modified.
18 Days Ago
Merge from main
21 Days Ago
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23 Days Ago
Merge from main
23 Days Ago
Merge from main
23 Days Ago
Merge from unlock_changes
24 Days Ago
Merge from main
24 Days Ago
Prisoner hood removes compass UI
24 Days Ago
Merge from main
24 Days Ago
Null check
24 Days Ago
Force mount vis changes
24 Days Ago
DirectlyMountable check in force mount
24 Days Ago
Merge from main
24 Days Ago
Don't show the timed dismount UI if we're restrained
24 Days Ago
Restrained players aren't placed in the driver seat for Snowmobile or Submarine
24 Days Ago
w_handcuffs fix - updated static & rigged meshes with updated mesh to fix missing faces & incorrect uvs
25 Days Ago
viewmodel handcuffs - setup viewmodel renderer script
25 Days Ago
Remove transition times on cuffs VM deploy state animations to fix visual state bug
25 Days Ago
Added new remove hood and cuffs radial icons
25 Days Ago
Merge from main
28 Days Ago
handcuff sounds set correct inventory handling sounds on prisoner hood
28 Days Ago
Set last wounded start time when handcuffs are broken out of
28 Days Ago
Merge from main
28 Days Ago
Fix handcuffs appearing unlocked and held incorrectly in third person and for other players after a downed handcuffed player is revived.
28 Days Ago
Block movement server side too when downed and handcuffed
29 Days Ago
Merge from main
30 Days Ago
Switched Force Mount and Force Swap Seat icons to use the mount icon.
30 Days Ago
Disable self dismounting when handcuffed
30 Days Ago
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30 Days Ago
merge from main
30 Days Ago
Handcuff size is now applied to the handcuff viewmodel mesh blendshape and the additive_arms layer (halved the value on the layer as this looked wrong with the direct value applied)
30 Days Ago
Added a handcuffs size slider to Wearable, the handcuff scale layer will be set to the maximum value out of all of the clothing the player is currently wearing Set up handcuff size multipliers for all hazmat skins
30 Days Ago
Disable the hands animator layer when downed and handcuffed
30 Days Ago
added 3p idle when downed with cuffs, added to captive override controller
30 Days Ago
w_handcuffs animator - updated transitions settings
30 Days Ago
updated vm surrender anim loop & transitions
30 Days Ago
updated 3p surrender anim loop & transitions