branchrust_reboot/main/hood_and_cuffscancel

117 Commits over 61 Days - 0.08cph!

Don't allow items to be drag swapped onto locked cuffs
Handcuffed move item fix
Merge from main
Yesterday
Merge from main
Yesterday
Handcuffs will now appear correctly on spawned players
Yesterday
Pushing a handcuffed player dismounts them
2 Days Ago
Serverside overriding of active item if restrained
2 Days Ago
Restraint check
2 Days Ago
vm handcuffs - added hit anim - udpated animator - added anim events to attacks - organised folder - added effects folder & effects for events
2 Days Ago
Switch to BaseMelee
2 Days Ago
Added attack_hit_kidnapper (temp duplicate) and assigned in controller.
2 Days Ago
Trigger attack VM
2 Days Ago
updated vm handuffs animator to work with baseMelee setup
2 Days Ago
Merge from main
3 Days Ago
Compile fixes
3 Days Ago
Misc small changes
3 Days Ago
Remove some unnecessary updates
3 Days Ago
Revert method change
3 Days Ago
Formatting fix
3 Days Ago
Switched method of equipping
3 Days Ago
fix for 3p captive struggle anim not working
3 Days Ago
Show belt items as locked to make it clearer you can't use them when handcuffed
3 Days Ago
Added "togglecluffslocked" console command
3 Days Ago
Trigger struggle 3p anim
3 Days Ago
Hooked up first person struggle anim for unlock minigame
3 Days Ago
Merge from main
8 Days Ago
Handcuffs block crafting.
8 Days Ago
Menu fix
8 Days Ago
Don't show push menu if player is dead or sleeping
8 Days Ago
Removed some debug logs and unused/temp code.
8 Days Ago
Merge from main
9 Days Ago
Removed protobuf and serialization stuff as it's not needed now. Some initial cleanup.
9 Days Ago
Select handcuffs as active item when loading or waking restrained players. Added a handcuffed test save.
9 Days Ago
Compile fixes
9 Days Ago
Codegen
9 Days Ago
Merge from main
10 Days Ago
Items can now be flagged to block map use. Prisoner hood blocks map use.
10 Days Ago
Handcuffs block gestures. Codegen.
10 Days Ago
Merge from main
11 Days Ago
Fixed local gesture not transitioning out properly if the gesture was cancelled via the server
13 Days Ago
Correctly hide the progress bar when unlock minigame finishes successfully
13 Days Ago
Added ItemModForceWearFromBelt, added it to prisoner hood. Prisoner hood is now force worn when added to a handcuffed player's belt bar.
13 Days Ago
Active held entities are notified when owner dies. Unlock handcuffs on death, releasing player limitations for when they respawn.
13 Days Ago
Handcuff statuses are now correctly applied when handcuffes are placed during wounded state. Locked handcuffs can't be removed from belts. Added ItemModRestraint
13 Days Ago
Added ItemModForceSelectFromBelt and related implementation.
13 Days Ago
Allow handcuffs to be applied to wounded players
13 Days Ago
Merge from main
14 Days Ago
Increase use distance
14 Days Ago
Remove a bunch of debug
14 Days Ago
Added an unlock minigame progress bar