branchrust_reboot/main/nuclear_missile_silo/aicancel
37 Commits over 31 Days - 0.05cph!
Set new NMS specific door prefab instances to not be security doors so they don't break the navmesh. (not needed as security doors).
s2p.
Enabled read/write on new radio tower & worklight meshes to fix navmesh gen error spam.
Added Scientist.NVGM loadout.
Set spawners to equip it.
merge from main/scientist_nvgm
set respawn timers, s2p monument, updated test scene.
updated AI prefab with scientist respawn setup
Added final area, AI_MiddleMiddle. Move, cover and spawn data.
Cover points for the additional area
Expanded AI_Lower to include an additional area and added movepoints and spawner for it.
Resize and reposition AI_Lower AIZ
AI_UpperRight scientist spawners
AI_UpperRight cover first pass and added some missing move point data
AI_UpperRight initial setup and first pass of movement data
tweak a movement point to suit navmesh data (needs some manual navmeh gemetry adding later)
AI_MiddleRight data/spwaners first pass
first pass AI cover points for AI_Lower section
wip AI_Lower cover points
Refactored AICoverPointEiditor.PlaceOnFloor so it can also be called from new AIMovePointEditor, for move point data editing.
Added "Place on floor" editor button for cover point objects.
Initial move/cover data pass for area B.
merge from nuclear_missile_silo
merge from nuclear_missile_silo
initial pass on AIZ size/position layouts.
added initial AI prefab for merges.