branchrust_reboot/main/nuclear_missile_silo/aicancel

25 Commits over 0 Days - ∞cph!

3 Days Ago
merge from silo
4 Days Ago
merge from silo
4 Days Ago
Added final area, AI_MiddleMiddle. Move, cover and spawn data.
4 Days Ago
Cover points for the additional area
4 Days Ago
Expanded AI_Lower to include an additional area and added movepoints and spawner for it.
4 Days Ago
Resize and reposition AI_Lower AIZ
4 Days Ago
merge from missile silo
5 Days Ago
AI_UpperRight scientist spawners
5 Days Ago
AI_UpperRight cover first pass and added some missing move point data
5 Days Ago
AI_UpperRight initial setup and first pass of movement data
5 Days Ago
tweak a movement point to suit navmesh data (needs some manual navmeh gemetry adding later)
5 Days Ago
AI_MiddleRight data/spwaners first pass
5 Days Ago
AI_Lower spawners
5 Days Ago
first pass AI cover points for AI_Lower section
5 Days Ago
wip AI_Lower cover points
5 Days Ago
merge from silo
6 Days Ago
Data wip for AI_Lower
6 Days Ago
AI_Lower initial setup
6 Days Ago
Refactored AICoverPointEiditor.PlaceOnFloor so it can also be called from new AIMovePointEditor, for move point data editing.
6 Days Ago
Added "Place on floor" editor button for cover point objects. Initial move/cover data pass for area B.
6 Days Ago
test scene
6 Days Ago
merge from nuclear_missile_silo
6 Days Ago
merge from nuclear_missile_silo
6 Days Ago
more initial setup
6 Days Ago
initial pass on AIZ size/position layouts. added initial AI prefab for merges.