3,355 Commits over 972 Days - 0.14cph!
updated the release test checklist
Entity views now register to receive tag change events
moved health property and references to use an entity tag
Fixes for menu buttons stopping standalone games working
wip combat chain / unitview fixes
Block now does -1 damage not +1 ;)
CommandBlock and combatchain rework :/
Fixed commandblock / combatchain / damagetracker / kill feed stuff.
Added event for when CommandQueue finishes a CommandBlock
CombatChain now listens for the CommancBlack finished event and ends the chain if it's an attack block
Moving some stuff out of AttackBasicSO to Attack.Process to start making it more flexible
Grabber now does 2 dmg before pulling but has 1 less range
Slasher now flips surrounding enemies away from itself before doing damage
Placeholder scale effect for gamemode value changes
placeholder hit recoils work again
Units only register for entity updates if they're GameActivated
Fix for recent squad editor errors
Reduced slasher damage to 3 per unit, Grabber now uses it's attack def damage. Update attack descriptions for both units.
Unit bar portraits now responsd to hover events. Input ignores unit hover events if there's a unit portrait hovered
Removed ClearSelectedUnit(), now call SetSelectedUnit(null) instead. Removed tile clearing from this and separated it.
Unitbar selection stuff works mostly.
Unit bar button transition effects now manually controlled
super buggy wip trajectory display
unit mini frame prefab links
health bar dmg wip
fixed NRE with the wip trajectory stuff to stop it spamming
Capture point team updates
Capture point view now caches materials at awake
Capture point remaining points display and correct value shown at match start
placeholder capture sound
Fixed bug with options resolutions being reversed correctly in UI but not for the game
Clamp resolution setting value between 0 and currently available resolution count
Unlocked all resolutions, updated jenkins file for 5.6.2f1
Whats New data file entry.
Settings fix.
Disabled wip trajectory display.
Unit key text.
Removed click state from enemy unit bar buttons
Fix for squad bar buttons scaling after death on null selection
added highlighter to squad menu button
Repurposed tip text on menu for button hover tooltips.
Tool tip texts
Fixed player profile button not being set to interactable on connection
Fix for mode specific value UI not reseting after a match